Atlas Prime
In bygone ages, mountains were said to house warriors. In this age, the mountain has become the warrior.
Start a build
(Base stats)
- Health
- 550
- Shield
- 455
- Armor
- 500
- Energy
- 215
- Sprint
- 1
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Across the 119 frames in the roster, Atlas Prime sits in the top fifteen per cent for energy (3rd of 119) and armor (7th of 119) and health (15th of 119) and shield (18th of 119).
It ships with 4 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- NaramonVazarinMaduraiMadurai
- Aura slot
- Madurai
- Progenitor element
- Toxin
- Role
- Damage · Survival
- Introduced
- 25.8
(Passive)
Becomes immune to Knockdown effects while on the ground.
(Abilities)
-
01 Landslide 25 energy
Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Each hit in the three-punch combo increases the radius of the attack. Energy cost is reduced with each hit of Landslide. Install mods on the Landslide Fists to boost stats.
Exalted weapon: Landslide Fists Prime
Augment: Path of Statues
-
02 Tectonics 50 energy
Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy. Bulwarks attacked by enemies release an area-of-effect Slash powered by the Health it has lost.
Augment: Tectonic Fracture
-
03 Petrify 75 energy Subsumable
Atlas' hardened gaze will fossilize foes increasing the damage they take, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.
Augment: Ore Gaze
-
04 Rumblers 100 energy
Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.
Augments: Rumbled , Titanic Rumbler
Costs are base figures, before efficiency.
How to get Atlas Prime
Atlas Prime comes out of Void relics — 26 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith D1 | 25.33% | 23.33% | 20% | 16.67% |
| Lith K6 | 25.33% | 23.33% | 20% | 16.67% |
| Lith M5 | 25.33% | 23.33% | 20% | 16.67% |
| Lith P3 | 25.33% | 23.33% | 20% | 16.67% |
| Lith P5 | 25.33% | 23.33% | 20% | 16.67% |
| Lith V9 | 25.33% | 23.33% | 20% | 16.67% |
| Neo Z7 | 25.33% | 23.33% | 20% | 16.67% |
Chassis
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith B8 | 11% | 13% | 17% | 20% |
| Meso E3 | 11% | 13% | 17% | 20% |
| Neo A7 | 11% | 13% | 17% | 20% |
| Neo E2 | 11% | 13% | 17% | 20% |
| Neo M3 | 11% | 13% | 17% | 20% |
| Neo T3 | 11% | 13% | 17% | 20% |
| Axi B3 | 11% | 13% | 17% | 20% |
Neuroptics
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith A5 | 2% | 4% | 6% | 10% |
| Neo A5 | 2% | 4% | 6% | 10% |
| Axi A11 | 2% | 4% | 6% | 10% |
| Axi A6 | 2% | 4% | 6% | 10% |
| Axi A9 | 2% | 4% | 6% | 10% |
Systems
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith N4 | 11% | 13% | 17% | 20% |
| Meso C4 | 11% | 13% | 17% | 20% |
| Meso G2 | 11% | 13% | 17% | 20% |
| Meso I1 | 11% | 13% | 17% | 20% |
| Neo A3 | 11% | 13% | 17% | 20% |
| Neo N15 | 11% | 13% | 17% | 20% |
| Axi F1 | 11% | 13% | 17% | 20% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Atlas Prime
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 175 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 4,700SalvageMars · Jupiter · Sedna · Kuva Fortress
- 3,600FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 3,200Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 1,200Polymer BundleMercury · Venus · Uranus
- 725RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 525CryoticExcavation Missions on Venus, Earth, Phobos, Europa, and Neptune
- 200OxiumVenus, Jupiter, Mars, Neptune, Pluto, Eris, Europa, and Lua.
- 5Orokin CellDeimos · Ceres · Saturn
- 4GalliumMars · Uranus
- 2Argon CrystalVoid
- 2Neural SensorsJupiter · Kuva Fortress
- 2Nitain ExtractNightwave Cred Offerings
- 2TelluriumArchwing Missions on Uranus
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Prime Neuroptics · 15,000 cr · 12 hours
- 1 Prime Chassis · 15,000 cr · 12 hours
- 1 Prime Systems · 15,000 cr · 12 hours
- 5 Orokin Cell
- 2 Neural Sensors
- 525 Cryotic
- 4,700 Salvage
- 200 Oxium
- 2 Tellurium
- 2 Nitain Extract
- 725 Rubedo
- 3,600 Ferrite
- 2 Argon Crystal
- 4 Gallium
- 1,200 Polymer Bundle
- 3,200 Alloy Plate
(Builds)
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No build for Atlas Prime yet.
Be the first(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.