Banshee Prime
Banshee Prime assails her foes by manipulating sonic forces to deadly effect. Featuring altered mod polarities for greater customization.
Build this frame
(Base stats)
- Health
- 270
- Shield
- 270
- Armor
- 135
- Energy
- 215
- Sprint
- 1.15
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Across the 117 frames in the roster, Banshee Prime sits in the top fifteen per cent for energy (4th of 117).
It ships with 3 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- MaduraiMaduraiNaramon
- Aura slot
- Madurai
- Progenitor element
- Electricity
- Role
- Crowd Control
- Introduced
- 19.11.5
(Passive)
Weapon noises are hushed so that enemies cannot hear them.
(Abilities)
-
01 Sonic Boom 25 energy
Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers.
Augment: Sonic Fracture
-
02 Sonar 50 energy
Using acoustic location, Banshee's Sonar power finds and tracks enemies, and exposes critical weak spots to everyone in your squad.
Augment: Resonance
-
03 Silence 75 energy Subsumable
Using Silence surrounds Banshee in an aura that stuns enemies and will limit their perceptions and tactical response to gunfire and Warframe attacks.
Augment: Savage Silence
-
04 Sound Quake 25 energy
Channeling all of her acoustic energy into the environment, Banshee uses ultrasonic reverberations to violently shake the ground.
Augment: Resonating Quake
Costs are base figures, before efficiency.
(Acquisition)
Banshee Prime comes out of Void relics — 25 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Meso E5 | 11% | 13% | 17% | 20% |
| Meso T2 | 11% | 13% | 17% | 20% |
| Neo H1 | 11% | 13% | 17% | 20% |
| Neo N7 | 11% | 13% | 17% | 20% |
| Neo T1 | 11% | 13% | 17% | 20% |
| Neo V7 | 11% | 13% | 17% | 20% |
| Axi A12 | 11% | 13% | 17% | 20% |
| Axi C3 | 11% | 13% | 17% | 20% |
| Axi K3 | 11% | 13% | 17% | 20% |
Chassis
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Meso B2 | 2% | 4% | 6% | 10% |
| Neo B1 | 2% | 4% | 6% | 10% |
| Neo B2 | 2% | 4% | 6% | 10% |
| Neo B6 | 2% | 4% | 6% | 10% |
Neuroptics
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith B5 | 25.33% | 23.33% | 20% | 16.67% |
| Lith M7 | 25.33% | 23.33% | 20% | 16.67% |
| Lith V5 | 25.33% | 23.33% | 20% | 16.67% |
| Meso S4 | 25.33% | 23.33% | 20% | 16.67% |
| Neo K2 | 25.33% | 23.33% | 20% | 16.67% |
| Neo S7 | 25.33% | 23.33% | 20% | 16.67% |
| Axi H5 | 25.33% | 23.33% | 20% | 16.67% |
Systems
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith K5 | 11% | 13% | 17% | 20% |
| Neo B4 | 2% | 4% | 6% | 10% |
| Neo B5 | 2% | 4% | 6% | 10% |
| Axi B1 | 2% | 4% | 6% | 10% |
| Axi B2 | 2% | 4% | 6% | 10% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 7,000 Salvage
- 6,000 Alloy Plate
- 4,500 Ferrite
- 2,000 Rubedo
- 1,500 Circuits
- 1,500 Cryotic
- 300 Oxium
- 10 Control Module
- 10 Morphics
- 5 Orokin Cell
- 2 Argon Crystal
- 2 Neural Sensors
- 2 Nitain Extract
The tree
- 5 Orokin Cell
- 2 Neural Sensors
- 6,000 Alloy Plate
- 1,500 Circuits
- 2 Nitain Extract
- 10 Morphics
- 1,500 Cryotic
- 2,000 Rubedo
- 7,000 Salvage
- 2 Argon Crystal
- 10 Control Module
- 300 Oxium
- 4,500 Ferrite
(Builds)
No build has been written up for Banshee Prime yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.