Citrine Prime
The crystalline citadel ascends. Citrine Prime captivates with refined radiance, her brilliant gems set within the finest gold filigree.
Start a build
(Base stats)
- Health
- 400
- Shield
- 270
- Armor
- 325
- Energy
- 150
- Sprint
- 1
- Mastery
- 0
Values at max rank read from the WARFRAME Wiki by hand — the game export does not carry this one yet · checked 30 Sept 2026
(Where it sits)
Citrine Prime has no extreme in its base stats — every one of them sits in the middle of the roster, so what it does comes from its abilities rather than its numbers.
It ships with 3 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinMaduraiNaramon
- Aura slot
- Naramon
- Helminth can subsume
- Fractured Blast
- Progenitor element
- Magnetic
- Role
- Support
- Introduced
- 44
(Passive)
Citrine grants nearby allies 5 health regeneration per second. Pick up a Health Orb to increase regeneration by 0.1, up to a maximum of 25.
(Abilities)
-
01 Fractured Blast 25 energy Subsumable
Slash and stagger enemies with a crystal blast that inflicts Slash Status. Enemies afflicted with this Status Effect have an increased chance of dropping Health and Energy Orbs.
-
02 Preserving Shell 50 energy
Citrine guards herself and nearby allies with a crystalline shell that gradually decays. Kills and assists increase the defensive power of the shell.
-
03 Prismatic Gem 75 energy
Deploy a gem that shoots prismatic beams. The gem targets enemies that are taking weapon damage from Citrine and her allies. Its beams inflict Heat, Cold, Toxin, and Electricity Status Effects. Status Chance and Status Duration increase for nearby allies.
Augment: Prismatic Companion
-
04 Crystallize 100 energy
Citrine summons crystal fractals. The fractals rush forward, seeking enemies. Enemies touched by the fractals are paralyzed by crystalline growths. Hit the growths to deal Critical Damage.
Augment: Recrystalize
Costs are base figures, before efficiency.
How to craft Citrine Prime
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 7,800SalvageMars · Jupiter · Sedna · Kuva Fortress
- 4,750Nano SporesDeimos · Saturn · Neptune · Eris
- 4,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 1,775Polymer BundleMercury · Venus · Uranus
- 1,750CircuitsVenus · Ceres · Kuva Fortress
- 1,600RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 450PlastidsPhobos · Saturn · Uranus · Pluto · Eris
- 10Control ModuleEuropa · Neptune · Void
- 5Neural SensorsJupiter · Kuva Fortress
- 5Orokin CellDeimos · Ceres · Saturn
- 4NeurodesEarth · Deimos · Eris · Lua
- 2Argon CrystalVoid
- 2Nitain ExtractNightwave Cred Offerings
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Prime Neuroptics · 15,000 cr · 12 hours
- 1 Prime Chassis · 15,000 cr · 12 hours
- 1 Prime Systems · 15,000 cr · 12 hours
- 5 Orokin Cell
- 4 Neurodes
- 1,750 Circuits
- 450 Plastids
- 4,750 Nano Spores
- 2 Nitain Extract
- 10 Control Module
- 1,600 Rubedo
- 7,800 Salvage
- 2 Argon Crystal
- 5 Neural Sensors
- 1,775 Polymer Bundle
- 4,000 Ferrite
(Builds)
No FrameLegend build for Citrine Prime yet — see what players have published →
No build for Citrine Prime yet.
Be the first(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.