Cyte-09
Move like a shadow, strike with force. The Orokin created a Warframe that marries damage and stealth to eliminate sensitive problems, but he disappeared in the chaos of their demise. All that remains is a batch name: Cyte-09.
Build this frame
(Base stats)
- Health
- 225
- Shield
- 135
- Armor
- 150
- Energy
- 180
- Sprint
- 1.1
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
It is thin on health (106th of 117) and shield (104th of 117), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- MaduraiVazarin
- Aura slot
- Madurai
- Helminth can subsume
- Evade
- Progenitor element
- Magnetic
- Role
- Damage · Stealth
- Introduced
- 38
(Passive)
Weak Point Kills increase Cyte-09's Weak Point Critical Chance by _% up to _% for the duration of the current mission.
(Abilities)
-
01 Seek 25 energy
Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punch through.
-
02 Resupply 50 energy
Throw two Elemental Ammo Packs that instantly refill the active weapon’s magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage. Hold the ability to select the Elemental Damage type.
-
03 Evade 75 energy Subsumable
Jump backwards and become invisible for a short duration. Killing enemies on their Weak Points extends the duration and heals Cyte-09.
-
04 Neutralize 5 energy
Summon the Neutralizer, Cyte-09’s exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a Cold grenade that completely freezes enemies.
Exalted weapon: Neutralizer
Costs are base figures, before efficiency.
(Acquisition)
Cyte-09's parts drop across 3 separate reward tables. Skipping all of it costs 370 platinum in the market.
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Höllvania (Level 55 - 60 WF1999 Bounty) | C | 12.2% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Höllvania (Level 65 - 70 WF1999 Bounty) | C | 11.63% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Höllvania (Level 75 - 80 WF1999 Bounty) | C | 13.33% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 200 p
- Or buy outright
- 370 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,000 Alloy Plate
- 500 Circuits
- 200 Höllvanian Pitchweave Fragment
- 80 Efervon Sample
- 40 Techrot Chitin
- 14 Techrot Motherboard
- 10 Experimental Arc-Relay
- 2 Neural Sensors
- 1 Argon Crystal
- 1 Orokin Cell
The tree
- 1 Orokin Cell
- 60 Efervon Sample
- 40 Techrot Chitin
- 2 Neural Sensors
- 1 Argon Crystal
- 200 Höllvanian Pitchweave Fragment
- 6 Experimental Arc-Relay
- 8 Techrot Motherboard
- 1,000 Alloy Plate
- 20 Efervon Sample
- 500 Circuits
- 4 Experimental Arc-Relay
- 6 Techrot Motherboard
(Builds)
No build has been written up for Cyte-09 yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.