Dagath
Never underestimate the power and wrath of sullen sadness. Dagath's malice deals high damage.
Start a build
(Base stats)
- Health
- 566
- Shield
- 150
- Armor
- 125
- Energy
- 175
- Sprint
- 1.1
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Across the 119 frames in the roster, Dagath sits in the top fifteen per cent for health (13th of 119).
It is thin on shield (104th of 119) and armor (98th of 119), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Zenurik on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- MaduraiVazarin
- Aura slot
- Zenurik
- Helminth can subsume
- Wyrd Scythes
- Progenitor element
- Toxin
- Role
- Damage
- Introduced
- 34
(Passive)
There is a _% chance that Energy and Health Orbs will be _% more effective on Dagath.
(Abilities)
-
01 Wyrd Scythes 25 energy Subsumable
Wyrd Scythes surround Dagath and seek out nearby enemies. Those struck are slowed and suffer Viral Damage with a guaranteed Status Effect. The scythes also spread Doom and extend its duration.
-
02 Doom 50 energy
Condemn nearby enemies to their doom. A portion of the damage Dagath deals is revisited upon them by a Wyrd Scythe. They also suffer Viral Damage.
-
03 Grave Spirit 75 energy
Supercharge Dagath's weapons with extra Critical Damage. The effects are doubled on Doomed enemies. Escape fatal blows by briefly assuming a spectral form.
Augment: Spectral Spirit
-
04 Rakhali's Cavalry 100 energy
Phantom Kaithes charge forth, inflicting Viral Damage upon all in their path. Their attack strips the defenses of Doomed enemies.
Costs are base figures, before efficiency.
How to get Dagath
The drop tables carry nothing for Dagath. It is not farmed from a mission — it comes from clan research, a quest reward or an event, none of which the export records.
How to craft Dagath
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 275 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 2,000Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 1,500SalvageMars · Jupiter · Sedna · Kuva Fortress
- 1,000CircuitsVenus · Ceres · Kuva Fortress
- 102VainthornAbyssal Zone on Ceres (requires Abyssal Beacons to access)
- 5Control ModuleEuropa · Neptune · Void
- 4GalliumMars · Uranus
- 4MorphicsMercury · Mars · Phobos · Europa · Pluto
- 3Neural SensorsJupiter · Kuva Fortress
- 3NeurodesEarth · Deimos · Eris · Lua
- 3Orokin CellDeimos · Ceres · Saturn
- 2Argon CrystalVoid
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Neuroptics · 15,000 cr · 12 hours
- 1 Chassis · 15,000 cr · 12 hours
- 1 Systems · 15,000 cr · 12 hours
- 3 Orokin Cell
- 34 Vainthorn
- 2,000 Alloy Plate
- 3 Neurodes
- 3 Neural Sensors
- 34 Vainthorn
- 1,500 Salvage
- 4 Morphics
- 2 Argon Crystal
- 34 Vainthorn
- 1,000 Circuits
- 5 Control Module
- 4 Gallium
(Builds)
No FrameLegend build for Dagath yet — see what players have published →
No build for Dagath yet.
Be the first(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.