Ember Prime
Ember Prime offers the same potential for wanton destruction as Ember but provides unique mod polarities, allowing for greater customization.
Start a build
(Base stats)
- Health
- 270
- Shield
- 365
- Armor
- 160
- Energy
- 175
- Sprint
- 1.1
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Ember Prime has no extreme in its base stats — every one of them sits in the middle of the roster, so what it does comes from its abilities rather than its numbers.
It ships with 2 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- MaduraiVazarin
- Aura slot
- Madurai
- Progenitor element
- Heat
- Role
- Damage
- Introduced
- 11
(Passive)
Receive _% Ability Strength for every enemy within Affinity Range affected by Heat.
(Abilities)
-
01 Fireball 25 energy
Release a fiery projectile that ignites enemies on contact.
Augment: Fireball Frenzy
-
02 Immolation 50 energy
Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.
Augment: Immolated Radiance
-
03 Fire Blast 75 energy Subsumable
Slam the ground to create a wave of incinerating plasma that knocks back enemies and strips their armor.
Augments: Healing Flame , Purifying Flames
-
04 Inferno
Command a flaming comet to crash down in front of Ember, engulfing enemies with a fire that can spread through their ranks.
Augment: Exothermic
Costs are base figures, before efficiency.
How to get Ember Prime
Ember Prime comes out of Void relics — 17 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith E1 | 2% | 4% | 6% | 10% |
| Meso E1 | 2% | 4% | 6% | 10% |
| Neo E1 | 2% | 4% | 6% | 10% |
| Axi E1 | 2% | 4% | 6% | 10% |
| Vanguard E1 | 2% | 4% | 6% | 10% |
Chassis
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso B10 | 25.33% | 23.33% | 20% | 16.67% |
| Meso F2 | 25.33% | 23.33% | 20% | 16.67% |
| Neo F1 | 25.33% | 23.33% | 20% | 16.67% |
| Vanguard C1 | 25.33% | 23.33% | 20% | 16.67% |
Neuroptics
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso F3 | 25.33% | 23.33% | 20% | 16.67% |
| Meso S14 | 11% | 13% | 17% | 20% |
| Neo S5 | 25.33% | 23.33% | 20% | 16.67% |
| Vanguard M1 | 25.33% | 23.33% | 20% | 16.67% |
Systems
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith G1 | 11% | 13% | 17% | 20% |
| Axi R4 | 11% | 13% | 17% | 20% |
| Axi S2 | 11% | 13% | 17% | 20% |
| Vanguard P1 | 11% | 13% | 17% | 20% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Ember Prime
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,200Nano SporesDeimos · Saturn · Neptune · Eris
- 1,050RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 1,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 1,000Polymer BundleMercury · Venus · Uranus
- 700PlastidsPhobos · Saturn · Uranus · Pluto · Eris
- 150Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 4MorphicsMercury · Mars · Phobos · Europa · Pluto
- 2Neural SensorsJupiter · Kuva Fortress
- 1Control ModuleEuropa · Neptune · Void
- 1Orokin CellDeimos · Ceres · Saturn
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Prime Neuroptics · 15,000 cr · 12 hours
- 1 Prime Chassis · 15,000 cr · 12 hours
- 1 Prime Systems · 15,000 cr · 12 hours
- 1 Orokin Cell
- 150 Alloy Plate
- 2 Neural Sensors
- 1,000 Polymer Bundle
- 750 Rubedo
- 3 Morphics
- 1,000 Ferrite
- 300 Rubedo
- 1 Control Module
- 1 Morphics
- 1,200 Nano Spores
- 700 Plastids
(Builds)
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No build for Ember Prime yet.
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Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.