Ember
Harness the power of fire. Ember’s heat deals high damage. She keeps a cool head when the battle is hot.
Start a build
(Base stats)
- Health
- 270
- Shield
- 270
- Armor
- 135
- Energy
- 175
- Sprint
- 1.1
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Ember has no extreme in its base stats — every one of them sits in the middle of the roster, so what it does comes from its abilities rather than its numbers.
It ships with 2 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- NaramonNaramon
- Aura slot
- Madurai
- Helminth can subsume
- Fire Blast
- Progenitor element
- Heat
- Role
- Damage
- Introduced
- Vanilla
(Passive)
Receive _% Ability Strength for every enemy within Affinity Range affected by Heat.
(Abilities)
-
01 Fireball 25 energy
Release a fiery projectile that ignites enemies on contact.
Augment: Fireball Frenzy
-
02 Immolation 50 energy
Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.
Augment: Immolated Radiance
-
03 Fire Blast 75 energy Subsumable
Slam the ground to create a wave of incinerating plasma that knocks back enemies and strips their armor.
Augments: Healing Flame , Purifying Flames
-
04 Inferno
Command a flaming comet to crash down in front of Ember, engulfing enemies with a fire that can spread through their ranks.
Augment: Exothermic
Costs are base figures, before efficiency.
How to get Ember
Ember is a boss drop — every part comes off Saturn/Tethys (Assassination). The blueprint itself is bought from the in-game market. Skipping all of it costs 225 platinum in the market, or 25,000 credits for the blueprint alone.
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Saturn/Tethys (Assassination) | — | 38.72% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Saturn/Tethys (Assassination) | — | 38.72% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Saturn/Tethys (Assassination) | — | 22.56% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Ember
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 225 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 800RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 500SalvageMars · Jupiter · Sedna · Kuva Fortress
- 220PlastidsPhobos · Saturn · Uranus · Pluto · Eris
- 150Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 150Polymer BundleMercury · Venus · Uranus
- 2MorphicsMercury · Mars · Phobos · Europa · Pluto
- 1Control ModuleEuropa · Neptune · Void
- 1Neural SensorsJupiter · Kuva Fortress
- 1Orokin CellDeimos · Ceres · Saturn
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Neuroptics · 15,000 cr · 12 hours
- 1 Chassis · 15,000 cr · 12 hours
- 1 Systems · 15,000 cr · 12 hours
- 1 Orokin Cell
- 150 Alloy Plate
- 1 Neural Sensors
- 150 Polymer Bundle
- 500 Rubedo
- 1 Morphics
- 1,000 Ferrite
- 300 Rubedo
- 1 Control Module
- 1 Morphics
- 500 Salvage
- 220 Plastids
(Builds)
No FrameLegend build for Ember yet — see what players have published →
No build for Ember yet.
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Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.