Hildryn
Strength is Hildryn’s virtue. Her unique high-damage abilities are powered by her Shields, which can be recharged with Energy. Hildryn proves that a strong offense is a good defense.
Start a build
(Base stats)
- Health
- 180
- Shield
- 1280
- Armor
- 315
- Energy
- 0
- Sprint
- 1
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Across the 119 frames in the roster, Hildryn sits in the top fifteen per cent for shield (2nd of 119).
It is thin on energy (116th of 119) and health (113th of 119), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinVazarin
- Aura slot
- Naramon
- Helminth can subsume
- Pillage
- Progenitor element
- Cold
- Role
- Damage · Survival
- Introduced
- 24.4
(Passive)
Hildryn's full Shield Gate is high. After her Shields are depleted, she is invulnerable to damage up to 3.5s.
(Abilities)
-
01 Balefire 50 shields
Charge and launch devastating bolts of electricity.
Exalted weapon: Balefire Charger
Augment: Balefire Surge
-
02 Pillage 150 shields Subsumable
Pillage a percentage of Shields and Armor of nearby enemies to replenish Hildryn's own Shields and Overshields. Also removes Status Effects from Hildryn and her allies.
Augment: Blazing Pillage
-
03 Haven 250 shields
Create a shield aura around allies. Enemies that approach Hildryn will take Radiation Damage.
-
04 Aegis Storm 100 shields
Take the skies and rain Balefire rockets down on the enemy. Nearby enemies are blasted into the air where they will create an Energy Orb every few seconds. When shields run out the enemies are smashed into the ground.
Augment: Aegis Gale
Costs are base figures, before efficiency.
How to get Hildryn
Hildryn's parts drop across 4 separate reward tables. Skipping all of it costs 325 platinum in the market.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Vox Solaris, Agent | — | 100% |
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Exploiter Orb | — | 38.72% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Exploiter Orb | — | 38.72% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Exploiter Orb | — | 22.56% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Hildryn
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 325 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 2,300RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 1,600CircuitsVenus · Ceres · Kuva Fortress
- 1,500PlastidsPhobos · Saturn · Uranus · Pluto · Eris
- 95Gorgaricus SporeOrb Vallis on Venus
- 90Thermal SludgeOrb Vallis on Venus
- 85Mytocardia SporeOrb Vallis on Venus
- 6Lazulite ToroidEarn Lazulite Toroids by defeating the Exploiter Orb on the Orb Vallis (Venus).
- 3Orokin CellDeimos · Ceres · Saturn
- 2Nitain ExtractNightwave Cred Offerings
- 2TelluriumArchwing Missions on Uranus
- 1Argon CrystalVoid
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Neuroptics · 15,000 cr · 12 hours
- 1 Chassis · 15,000 cr · 12 hours
- 1 Systems · 15,000 cr · 12 hours
- 3 Orokin Cell
- 2 Lazulite Toroid
- 1 Argon Crystal
- 85 Mytocardia Spore
- 1,600 Circuits
- 2 Lazulite Toroid
- 2 Nitain Extract
- 90 Thermal Sludge
- 2,300 Rubedo
- 2 Lazulite Toroid
- 2 Tellurium
- 95 Gorgaricus Spore
- 1,500 Plastids
(Builds)
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Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.