FRAMELEGEND
(02) (Warframe) © 2026

Hydroid

Hydroid summons the power of the ocean depths. He provides crowd control with aqueous attacks. His enemies will meet a watery demise.

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Hydroid

(Base stats)

Health
270
Shield
365
Armor
240
Energy
140
Sprint
1.05
Mastery
0

Values at max rank as reported by the game export · snapshot 30 Sept 2026

(Where it sits)

Hydroid has no extreme in its base stats — every one of them sits in the middle of the roster, so what it does comes from its abilities rather than its numbers.

It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
MaduraiNaramon
Aura slot
Naramon
Helminth can subsume
Tempest Barrage
Progenitor element
Magnetic
Role
Crowd Control
Introduced
13

(Passive)

Enemies damaged by Hydroid are more vulnerable to Corrosive Status, with initial Status reducing Armor by _%.

(Abilities)

  1. 01

    Tempest Barrage 25 energy Subsumable

    Summon a tempest to rain down upon a target area.

    Augment: Viral Tempest

  2. 02

    Tidal Surge 50 energy

    Crash through enemies in a ferocious wall of water.

    Augment: Tidal Impunity

  3. 03

    Plunder 75 energy

    Plunder Armor from nearby enemies and increase Corrosive Damage on your Abilities and weapons. Enemies affected by Corrosive Status offer a greater increase.

    Augment: Rousing Plunder

  4. 04

    Tentacle Swarm 50 energy

    Summon a creature from the depths. Its watery tentacles emerge from nearby surfaces to wreak havoc.

    Augment: Pilfering Swarm

Costs are base figures, before efficiency.

How to get Hydroid

Hydroid is a boss drop — every part comes off Earth/Oro (Assassination). The blueprint itself is bought from the in-game market. Skipping all of it costs 300 platinum in the market, or 50,000 credits for the blueprint alone.

Chassis

WhereRotationChance
Earth/Oro (Assassination)—38.72%
Vay Hek Frequency TriangulatorC38.72%

Neuroptics

WhereRotationChance
Earth/Oro (Assassination)—38.72%
Vay Hek Frequency TriangulatorC38.72%

Systems

WhereRotationChance
Earth/Oro (Assassination)—22.56%
Vay Hek Frequency TriangulatorC22.56%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

How to craft Hydroid

Credits, all in
75,000
Build time
3 days 12 hours
Rush, all in
125 p
Or buy outright
300 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 1,650Polymer BundleMercury · Venus · Uranus
  • 1,200Nano SporesDeimos · Saturn · Neptune · Eris
  • 370Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
  • 300RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
  • 4Argon CrystalVoid
  • 4GalliumMars · Uranus
  • 2Orokin CellDeimos · Ceres · Saturn
  • 1Control ModuleEuropa · Neptune · Void

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Hydroid blueprint30,000 cr · 3 days · rush 50 p
  • 1 Neuroptics · 15,000 cr · 12 hours
  • 1 Chassis · 15,000 cr · 12 hours
  • 1 Systems · 15,000 cr · 12 hours
  • 1 Orokin Cell
Neuroptics15,000 cr · 12 hours
  • 150 Alloy Plate
  • 1 Control Module
  • 150 Polymer Bundle
  • 2 Argon Crystal
Chassis15,000 cr · 12 hours
  • 2 Argon Crystal
  • 1,000 Polymer Bundle
  • 300 Rubedo
  • 1,200 Nano Spores
Systems15,000 cr · 12 hours
  • 1 Orokin Cell
  • 4 Gallium
  • 500 Polymer Bundle
  • 220 Alloy Plate

(Builds)

No FrameLegend build for Hydroid yet — see what players have published →

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.