Inaros Prime
Rise, eternal, to cast the fear of Inaros into them. Featuring altered mod polarities for greater customization.
Start a build
(Base stats)
- Health
- 2215
- Shield
- 0
- Armor
- 240
- Energy
- 140
- Sprint
- 1.05
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Across the 119 frames in the roster, Inaros Prime sits in the top fifteen per cent for health (1st of 119).
It is thin on shield (116th of 119), which is what a build has to answer for.
It ships with 3 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- MaduraiVazarinVazarin
- Aura slot
- Naramon
- Progenitor element
- Heat
- Role
- Survival · Crowd Control
- Introduced
- 28.2
(Passive)
When Inaros takes lethal damage, he entombs himself in a sarcophagus and incarnates as sand to attack enemies, draining their lifeforce to revive himself.
(Abilities)
-
01 Desiccation 25 energy Subsumable
Blast enemies with a wave of cursed sand that blinds them and steals their health.
Augment: Desiccation's Curse
-
02 Sandstorm 25 energy
Become a sandstorm. Inaros devours enemies pulled into his whirlwind, healing himself.
Augment: Elemental Sandstorm
-
03 Scarab Shell
Activate to form Armor by draining Inaros' Health. Activate again to stop the formation early. The protective layer reduces incoming Damage and absorbs Status Effects.
Augment: Negation Armor
-
04 Scarab Swarm 100 energy
Summon a Scarab Swarm to attack enemies with guaranteed Corrosive Status. Damage scales with Inaros' Health. Enemies killed while immersed in the swarm summon a Swarm Kavat that fights alongside Inaros and guides the scarabs to other enemies.
Costs are base figures, before efficiency.
How to get Inaros Prime
Inaros Prime comes out of Void relics — 27 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith G4 | 11% | 13% | 17% | 20% |
| Lith N10 | 11% | 13% | 17% | 20% |
| Meso N12 | 11% | 13% | 17% | 20% |
| Axi K12 | 11% | 13% | 17% | 20% |
| Axi W1 | 11% | 13% | 17% | 20% |
| Axi W2 | 11% | 13% | 17% | 20% |
Chassis
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith H4 | 11% | 13% | 17% | 20% |
| Lith N6 | 11% | 13% | 17% | 20% |
| Neo A10 | 11% | 13% | 17% | 20% |
| Neo P3 | 11% | 13% | 17% | 20% |
| Neo T3 | 11% | 13% | 17% | 20% |
| Neo V10 | 11% | 13% | 17% | 20% |
| Axi K6 | 11% | 13% | 17% | 20% |
| Axi O5 | 11% | 13% | 17% | 20% |
Neuroptics
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso I1 | 2% | 4% | 6% | 10% |
| Meso I2 | 2% | 4% | 6% | 10% |
| Axi I1 | 2% | 4% | 6% | 10% |
| Axi I2 | 2% | 4% | 6% | 10% |
| Axi I3 | 2% | 4% | 6% | 10% |
Systems
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith M6 | 25.33% | 23.33% | 20% | 16.67% |
| Meso C7 | 25.33% | 23.33% | 20% | 16.67% |
| Neo K4 | 25.33% | 23.33% | 20% | 16.67% |
| Neo N13 | 25.33% | 23.33% | 20% | 16.67% |
| Neo T5 | 25.33% | 23.33% | 20% | 16.67% |
| Axi A13 | 25.33% | 23.33% | 20% | 16.67% |
| Axi G7 | 25.33% | 23.33% | 20% | 16.67% |
| Axi T7 | 25.33% | 23.33% | 20% | 16.67% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Inaros Prime
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 5,500Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 4,750Nano SporesDeimos · Saturn · Neptune · Eris
- 4,300FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 1,450CircuitsVenus · Ceres · Kuva Fortress
- 1,400RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 225OxiumVenus, Jupiter, Mars, Neptune, Pluto, Eris, Europa, and Lua.
- 10Control ModuleEuropa · Neptune · Void
- 8MorphicsMercury · Mars · Phobos · Europa · Pluto
- 6Neural SensorsJupiter · Kuva Fortress
- 5Orokin CellDeimos · Ceres · Saturn
- 3TelluriumArchwing Missions on Uranus
- 2Argon CrystalVoid
- 2Nitain ExtractNightwave Cred Offerings
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Prime Neuroptics · 15,000 cr · 12 hours
- 1 Prime Chassis · 15,000 cr · 12 hours
- 1 Prime Systems · 15,000 cr · 12 hours
- 5 Orokin Cell
- 5,500 Alloy Plate
- 6 Neural Sensors
- 225 Oxium
- 2 Argon Crystal
- 2 Nitain Extract
- 4,750 Nano Spores
- 1,400 Rubedo
- 8 Morphics
- 10 Control Module
- 3 Tellurium
- 4,300 Ferrite
- 1,450 Circuits
(Builds)
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No build for Inaros Prime yet.
Be the first(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.