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(02) (Warframe) © 2026

Koumei

Test your luck with the dice-maiden. Koumei weaves fate to unleash damage and ensure her survival. To the virtuous, she is an oracle. To the wicked, a perilous game of chance.

Build this frame
Koumei

(Base stats)

Health
344
Shield
122
Armor
444
Energy
122
Sprint
1
Mastery
0

Values as reported by the game export at max rank · snapshot 19 Sept 2026

(Where it sits)

Across the 117 frames in the roster, Koumei sits in the top fifteen per cent for armor (11th of 117).

It is thin on shield (110th of 117) and energy (96th of 117), which is what a build has to answer for.

It ships with 2 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
MaduraiNaramon
Aura slot
Madurai
Helminth can subsume
Omamori
Progenitor element
Cold
Role
Damage · Crowd Control
Introduced
37

(Passive)

Every _ seconds, one of Koumei's weapons will inflict random Status Effects for _ seconds.

(Abilities)

  1. 01

    Kumihimo 25 energy

    Weave the threads of destiny. Enemies who touch the threads suffer a random Elemental Status Effect. A roll of triple sixes creates threads that inflict one of every Elemental Status Effect.

    Augment: Kumihimo Loading

  2. 02

    Omikuji 50 energy

    Koumei glimpses a favorable future and the precise steps needed to reach it. Complete the challenge to earn a Decree. Unlucky rolls add a debuff, but you can hold the ability to reject the Omikuji. A roll of triple sixes grants a Decree without a challenge.

    Augment: Omikuji's Fortune

  3. 03

    Omamori 75 energy Subsumable

    Surround yourself with Omamori Charms, each with a chance to have enemy attacks heal you instead of damage you. The number of charms is determined by Koumei's dice roll. A roll of triple sixes grants invulnerability for the duration of your Omamori Charms.

  4. 04

    Bunraku 100 energy

    Wield your foe’s fate threads like the strings of marionettes. Koumei’s dice determine how many Status Effects foes in front of Koumei will suffer. A roll of triple sixes causes further Status Effects over time and extends Bunraku to enemies behind Koumei.

Costs are base figures, before efficiency.

(Acquisition)

Koumei's parts drop across 4 separate reward tables. Skipping all of it costs 370 platinum in the market.

Blueprint

Where Rotation Chance
Earth/Saya's Visions (Shrine Defense) 4.09%

Chassis

Where Rotation Chance
Earth/Saya's Visions (Shrine Defense) 4.09%

Neuroptics

Where Rotation Chance
Earth/Saya's Visions (Shrine Defense) 4.09%

Systems

Where Rotation Chance
Earth/Saya's Visions (Shrine Defense) 4.09%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

(Craft)

Credits, all in
70,000
Build time
1 day 12 hours
Rush, all in
125 p
Or buy outright
370 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 1 day for the frame itself. One slot at a time comes to 2 days 12 hours.

Everything it eats

  • 300 Polymer Bundle
  • 150 Circuits
  • 102 Fate Pearl
  • 100 Rubedo
  • 50 Iradite
  • 30 Grokdrul
  • 10 Esher Devar
  • 10 Tear Azurite
  • 1 Morphics
  • 1 Neurodes

The tree

Koumei blueprint 25,000 cr · 1 day · rush 50 p
  • 30 Fate Pearl
Neuroptics 15,000 cr · 12 hours
  • 24 Fate Pearl
  • 100 Rubedo
  • 1 Neurodes
  • 50 Iradite
Chassis 15,000 cr · 12 hours
  • 24 Fate Pearl
  • 300 Polymer Bundle
  • 30 Grokdrul
  • 10 Esher Devar
Systems 15,000 cr · 12 hours
  • 24 Fate Pearl
  • 150 Circuits
  • 1 Morphics
  • 10 Tear Azurite

(Builds)

No build has been written up for Koumei yet. Anything published by the community shows up below as soon as it exists.

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.