Loki Prime
Confuse, deceive and destroy with Loki Prime. Featuring altered mod polarities for greater customization.
Start a build
(Base stats)
- Health
- 180
- Shield
- 180
- Armor
- 135
- Energy
- 215
- Sprint
- 1.25
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Across the 119 frames in the roster, Loki Prime sits in the top fifteen per cent for energy (7th of 119).
It is thin on health (117th of 119) and shield (97th of 119), which is what a build has to answer for.
It ships with 4 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinVazarinMaduraiNaramon
- Aura slot
- Naramon
- Progenitor element
- Radiation
- Role
- Stealth
- Introduced
- 13.7
(Passive)
Able to hang from walls _x longer than normal.
(Abilities)
-
01 Decoy 25 energy Subsumable
Loki deploys a holographic copy of himself that draws enemy fire. The decoy gains health and shield based on enemies nearby.
Augments: Damage Decoy , Deceptive Bond , Savior Decoy
-
02 Invisibility 50 energy
Loki camouflages himself, becoming invisible to enemies.
Augment: Hushed Invisibility
-
03 Switch Teleport 25 energy
Loki instantaneously swaps positions with a target, confusing the enemy.
Augment: Safeguard Switch
-
04 Radial Disarm 100 energy
Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.
Augment: Irradiating Disarm
Costs are base figures, before efficiency.
How to get Loki Prime
Loki Prime comes out of Void relics — 9 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso F3 | 25.33% | 23.33% | 20% | 16.67% |
| Neo V8 | 25.33% | 23.33% | 20% | 16.67% |
| Axi S2 | 25.33% | 23.33% | 20% | 16.67% |
Chassis
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith G2 | 11% | 13% | 17% | 20% |
| Lith O2 | 11% | 13% | 17% | 20% |
Neuroptics
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso O3 | 25.33% | 23.33% | 20% | 16.67% |
| Neo E1 | 25.33% | 23.33% | 20% | 16.67% |
Systems
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Axi L1 | 2% | 4% | 6% | 10% |
| Axi L4 | 2% | 4% | 6% | 10% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Loki Prime
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,150RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 1,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 1,000Nano SporesDeimos · Saturn · Neptune · Eris
- 1,000SalvageMars · Jupiter · Sedna · Kuva Fortress
- 500CircuitsVenus · Ceres · Kuva Fortress
- 150Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 3Control ModuleEuropa · Neptune · Void
- 3GalliumMars · Uranus
- 2Neural SensorsJupiter · Kuva Fortress
- 2Orokin CellDeimos · Ceres · Saturn
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Prime Neuroptics · 15,000 cr · 12 hours
- 1 Prime Chassis · 15,000 cr · 12 hours
- 1 Prime Systems · 15,000 cr · 12 hours
- 1 Orokin Cell
- 150 Alloy Plate
- 2 Neural Sensors
- 1,000 Salvage
- 750 Rubedo
- 3 Gallium
- 1,000 Nano Spores
- 400 Rubedo
- 3 Control Module
- 1 Orokin Cell
- 1,000 Ferrite
- 500 Circuits
(Builds)
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No build for Loki Prime yet.
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Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.