Mag Prime
The exquisite Mag Prime offers the same abilities as Mag but with unique mod polarities for greater customization.
Start a build
(Base stats)
- Health
- 270
- Shield
- 455
- Armor
- 135
- Energy
- 215
- Sprint
- 1
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Across the 119 frames in the roster, Mag Prime sits in the top fifteen per cent for energy (8th of 119).
It ships with 3 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- NaramonNaramonMadurai
- Aura slot
- Madurai
- Progenitor element
- Magnetic
- Role
- Crowd Control
- Introduced
- 10
(Passive)
Nearby items gravitate toward Mag for easy collection.
(Abilities)
-
01 Pull 25 energy Subsumable
Mag stuns enemies as she manifests a magnetic vortex. The vortex pulls in Polarize Shards and stunned enemies to place them directly in front of her.
Augment: Greedy Pull
-
02 Magnetize 50 energy
(TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix. (HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.
Augment: Magnetized Discharge
-
03 Polarize 75 energy
Emit an energy pulse that depletes enemy shields and armor as it restores ally shields. Debris left over from the pulse becomes Polarize Shards. Nearby Polarize Shards orbit Mag and cut enemies, inflicting Slash Status Effect.
Augment: Counter Pulse
-
04 Crush 100 energy
Magnetize the bones of nearby enemies, causing them to collapse upon themselves.
Augment: Fracturing Crush
Costs are base figures, before efficiency.
How to get Mag Prime
Mag Prime comes out of Void relics — 16 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith M1 | 2% | 4% | 6% | 10% |
| Lith M2 | 2% | 4% | 6% | 10% |
| Lith M8 | 2% | 4% | 6% | 10% |
| Meso M1 | 2% | 4% | 6% | 10% |
Chassis
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Meso B1 | 11% | 13% | 17% | 20% |
| Meso B3 | 11% | 13% | 17% | 20% |
| Meso F4 | 11% | 13% | 17% | 20% |
| Neo B3 | 11% | 13% | 17% | 20% |
Neuroptics
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith B1 | 25.33% | 23.33% | 20% | 16.67% |
| Neo N9 | 25.33% | 23.33% | 20% | 16.67% |
| Axi D4 | 11% | 13% | 17% | 20% |
| Axi V2 | 25.33% | 23.33% | 20% | 16.67% |
Systems
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith L4 | 25.33% | 23.33% | 20% | 16.67% |
| Neo D1 | 25.33% | 23.33% | 20% | 16.67% |
| Axi R1 | 25.33% | 23.33% | 20% | 16.67% |
| Axi S4 | 25.33% | 23.33% | 20% | 16.67% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Mag Prime
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,150RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 1,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 500PlastidsPhobos · Saturn · Uranus · Pluto · Eris
- 500SalvageMars · Jupiter · Sedna · Kuva Fortress
- 150Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 150Polymer BundleMercury · Venus · Uranus
- 4MorphicsMercury · Mars · Phobos · Europa · Pluto
- 3Control ModuleEuropa · Neptune · Void
- 3Orokin CellDeimos · Ceres · Saturn
- 2Neural SensorsJupiter · Kuva Fortress
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Prime Neuroptics · 15,000 cr · 12 hours
- 1 Prime Chassis · 15,000 cr · 12 hours
- 1 Prime Systems · 15,000 cr · 12 hours
- 3 Orokin Cell
- 150 Alloy Plate
- 2 Neural Sensors
- 150 Polymer Bundle
- 750 Rubedo
- 3 Morphics
- 1,000 Ferrite
- 400 Rubedo
- 3 Control Module
- 1 Morphics
- 500 Salvage
- 500 Plastids
(Builds)
No FrameLegend build for Mag Prime yet — see what players have published →
No build for Mag Prime yet.
Be the first(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.