Mirage
Mirage’s sleight of hand complements her might. Her dazzled foes take heavy damage. Doppelgangers, lasers, and traps are elements of her stagecraft.
Start a build
(Base stats)
- Health
- 200
- Shield
- 200
- Armor
- 105
- Energy
- 175
- Sprint
- 1.2
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
It is thin on health (109th of 119) and armor (109th of 119) and shield (93th of 119), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinMadurai
- Aura slot
- Naramon
- Helminth can subsume
- Eclipse
- Progenitor element
- Radiation
- Role
- Damage
- Introduced
- 14
(Passive)
Sliding lasts _% longer and acrobatic maneuvers are _% faster.
(Abilities)
-
01 Hall Of Mirrors 25 energy
Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Augment: Hall of Malevolence
-
02 Sleight Of Hand 50 energy
Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light. Conjure multiple smaller jewels with the help of Hall of Mirrors.
Augment: Explosive Legerdemain
-
03 Eclipse 25 energy Subsumable
(TAP) Temporarily reduce the damage Mirage takes from enemies. (HOLD) Temporarily increase Mirage's weapon damage.
Augment: Total Eclipse
-
04 Prism 50 energy
Fires an energy prism that shoots lasers in all directions. Activating again detonates the prism, blinding nearby foes.
Augment: Prism Guard
Costs are base figures, before efficiency.
How to get Mirage
The blueprint is a reward for Hidden Messages; Cephalon Simaris sells a replacement if you lose it. The parts are farmed separately. Skipping all of it costs 275 platinum in the market.
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Cephalon Simaris, Complete Hidden Messages | — | 100% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Cephalon Simaris, Complete Hidden Messages | — | 100% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Cephalon Simaris, Complete Hidden Messages | — | 100% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Mirage
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 275 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 2,500FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 1,050Polymer BundleMercury · Venus · Uranus
- 450PlastidsPhobos · Saturn · Uranus · Pluto · Eris
- 250Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 250CircuitsVenus · Ceres · Kuva Fortress
- 3Orokin CellDeimos · Ceres · Saturn
- 1Argon CrystalVoid
- 1Control ModuleEuropa · Neptune · Void
- 1GalliumMars · Uranus
- 1NeurodesEarth · Deimos · Eris · Lua
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Neuroptics · 15,000 cr · 12 hours
- 1 Chassis · 15,000 cr · 12 hours
- 1 Systems · 15,000 cr · 12 hours
- 1 Argon Crystal
- 250 Alloy Plate
- 1 Neurodes
- 400 Polymer Bundle
- 1 Orokin Cell
- 1 Orokin Cell
- 2,500 Ferrite
- 450 Plastids
- 1 Gallium
- 1 Control Module
- 250 Circuits
- 650 Polymer Bundle
- 1 Orokin Cell
(Builds)
No FrameLegend build for Mirage yet — see what players have published →
No build for Mirage yet.
Be the first(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.