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(02) (Warframe) © 2026

Nezha

The mercurial firemonger protects the innocent. Nezha’s multifaceted tactics give him high survivability as he inflicts damage and provides crowd control. His fire is the clarion of hope.

Build this frame
Nezha

(Base stats)

Health
365
Shield
135
Armor
200
Energy
175
Sprint
1.15
Mastery
0

Values as reported by the game export at max rank · snapshot 19 Sept 2026

(Where it sits)

It is thin on shield (105th of 117), which is what a build has to answer for.

It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
VazarinMadurai
Aura slot
Naramon
Helminth can subsume
Fire Walker
Progenitor element
Heat
Role
Survival · Crowd Control
Introduced
18.1

(Passive)

Slide _% faster and go _% farther.

(Abilities)

  1. 01

    Fire Walker 25 energy Subsumable

    Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.

    Augment: Pyroclastic Flow

  2. 02

    Blazing Chakram 25 energy

    Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to instantly travel to the ring's location.

    Augment: Reaping Chakram

  3. 03

    Warding Halo 75 energy

    Create a protective ring of fire, that also stuns and damages enemies who get too close.

    Augment: Safeguard

  4. 04

    Divine Spears 100 energy

    Impale nearby enemies on spears that erupt from the below. Activate again to slam surviving enemies back into the ground.

    Augment: Divine Retribution

Costs are base figures, before efficiency.

(Acquisition)

The drop tables carry nothing for Nezha. It is not farmed from a mission — it comes from clan research, a quest reward or an event, none of which the export records.

(Craft)

Credits, all in
70,000
Build time
3 days 12 hours
Rush, all in
125 p
Or buy outright
275 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 8,200 Ferrite
  • 4,500 Salvage
  • 4,200 Plastids
  • 2,100 Polymer Bundle
  • 600 Rubedo
  • 3 Morphics
  • 2 Argon Crystal
  • 1 Control Module
  • 1 Neural Sensors
  • 1 Orokin Cell

The tree

Nezha blueprint 25,000 cr · 3 days · rush 50 p
  • 1 Orokin Cell
Neuroptics 15,000 cr · 12 hours
  • 1 Argon Crystal
  • 1 Neural Sensors
  • 2,100 Polymer Bundle
  • 4,500 Salvage
Chassis 15,000 cr · 12 hours
  • 2 Morphics
  • 3,200 Ferrite
  • 600 Rubedo
  • 1 Argon Crystal
Systems 15,000 cr · 12 hours
  • 1 Control Module
  • 1 Morphics
  • 5,000 Ferrite
  • 4,200 Plastids

(Builds)

No build has been written up for Nezha yet. Anything published by the community shows up below as soon as it exists.

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.