FRAMELEGEND
(02) (Warframe) © 2026

Nezha

The mercurial firemonger protects the innocent. Nezha’s multifaceted tactics give him high survivability as he inflicts damage and provides crowd control. His fire is the clarion of hope.

Start a build
Nezha

(Base stats)

Health
365
Shield
135
Armor
200
Energy
175
Sprint
1.15
Mastery
0

Values at max rank as reported by the game export · snapshot 30 Sept 2026

(Where it sits)

It is thin on shield (107th of 119), which is what a build has to answer for.

It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
VazarinMadurai
Aura slot
Naramon
Helminth can subsume
Fire Walker
Progenitor element
Heat
Role
Survival · Crowd Control
Introduced
18.1

(Passive)

Slide _% faster and go _% farther.

(Abilities)

  1. 01

    Fire Walker 25 energy Subsumable

    Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.

    Augment: Pyroclastic Flow

  2. 02

    Blazing Chakram 25 energy

    Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to instantly travel to the ring's location.

    Augment: Reaping Chakram

  3. 03

    Warding Halo 75 energy

    Create a protective ring of fire, that also stuns and damages enemies who get too close.

    Augment: Safeguard

  4. 04

    Divine Spears 100 energy

    Impale nearby enemies on spears that erupt from the below. Activate again to slam surviving enemies back into the ground.

    Augment: Divine Retribution

Costs are base figures, before efficiency.

Also written for Nezha, under no one ability: Ward Recovery

How to get Nezha

The drop tables carry nothing for Nezha. It is not farmed from a mission — it comes from clan research, a quest reward or an event, none of which the export records.

How to craft Nezha

Credits, all in
70,000
Build time
3 days 12 hours
Rush, all in
125 p
Or buy outright
275 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 8,200FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
  • 4,500SalvageMars · Jupiter · Sedna · Kuva Fortress
  • 4,200PlastidsPhobos · Saturn · Uranus · Pluto · Eris
  • 2,100Polymer BundleMercury · Venus · Uranus
  • 600RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
  • 3MorphicsMercury · Mars · Phobos · Europa · Pluto
  • 2Argon CrystalVoid
  • 1Control ModuleEuropa · Neptune · Void
  • 1Neural SensorsJupiter · Kuva Fortress
  • 1Orokin CellDeimos · Ceres · Saturn

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Nezha blueprint25,000 cr · 3 days · rush 50 p
  • 1 Neuroptics · 15,000 cr · 12 hours
  • 1 Chassis · 15,000 cr · 12 hours
  • 1 Systems · 15,000 cr · 12 hours
  • 1 Orokin Cell
Neuroptics15,000 cr · 12 hours
  • 1 Argon Crystal
  • 1 Neural Sensors
  • 2,100 Polymer Bundle
  • 4,500 Salvage
Chassis15,000 cr · 12 hours
  • 2 Morphics
  • 3,200 Ferrite
  • 600 Rubedo
  • 1 Argon Crystal
Systems15,000 cr · 12 hours
  • 1 Control Module
  • 1 Morphics
  • 5,000 Ferrite
  • 4,200 Plastids

(Builds)

No FrameLegend build for Nezha yet — see what players have published →

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.