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(02) (Warframe) © 2026

Nidus

Nidus draws strength from the Infestation. It bolsters him with survivability as he deals high damage and provides crowd control. Plague your enemies.

Build this frame
Nidus

(Base stats)

Health
675
Shield
0
Armor
350
Energy
100
Sprint
1
Mastery
0

Values as reported by the game export at max rank · snapshot 19 Sept 2026

(Where it sits)

Across the 117 frames in the roster, Nidus sits in the top fifteen per cent for health (7th of 117) and armor (18th of 117).

It is thin on shield (116th of 117) and energy (106th of 117), which is what a build has to answer for.

It ships with 2 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
MaduraiVazarin
Aura slot
Madurai
Helminth can subsume
Larva
Progenitor element
Toxin
Role
Damage · Survival · Crowd Control
Introduced
19.5

(Passive)

If Nidus is killed with at least _ stacks of Mutation, those _ stacks are consumed; this grants _s of invulnerability and restores Health to _%.

(Abilities)

  1. 01

    Virulence 40 energy

    Rupture the ground with a damaging fungal growth that steals energy from each enemy it strikes. For every five enemies hit, the Infestation mutates, multiplying its destructive force.

    Augment: Teeming Virulence

  2. 02

    Larva 25 energy Subsumable

    Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in. Enemies killed while held have a chance of generating a Mutation stack.

    Augment: Larva Burst

  3. 03

    Parasitic Link 25 energy

    Bind to a target with parasitic link. When cast on an ally, both the host and Nidus have their Ability Strength and Weapon Damage increased. Linked enemies take some of the damage inflicted on Nidus.

    Augment: Parasitic Vitality

  4. 04

    Ravenous 3 mutation stacks

    Gluttonous maggots swarm nearby enemies, feasting until they are hit with Virulence and burst with Infestation. The maggots benefit from Mutation and each enemy hit adds to the Mutation stack.

    Augment: Insatiable

Costs are base figures, before efficiency.

(Acquisition)

The blueprint is a reward for The Glast Gambit; Cephalon Simaris sells a replacement if you lose it. The parts are farmed separately. Skipping all of it costs 225 platinum in the market.

Blueprint

Where Rotation Chance
Cephalon Simaris, Complete The Glast Gambit 100%

Chassis

Where Rotation Chance
Eris/Oestrus (Infested Salvage) C 14.29%
Eris/Oestrus (Infested Salvage) A 7.69%
Eris/Oestrus (Infested Salvage) B 7.69%

Neuroptics

Where Rotation Chance
Eris/Oestrus (Infested Salvage) C 14.29%
Eris/Oestrus (Infested Salvage) A 7.69%
Eris/Oestrus (Infested Salvage) B 7.69%

Systems

Where Rotation Chance
Eris/Oestrus (Infested Salvage) C 14.29%
Eris/Oestrus (Infested Salvage) A 7.69%
Eris/Oestrus (Infested Salvage) B 7.69%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

(Craft)

Credits, all in
70,000
Build time
3 days 12 hours
Rush, all in
125 p
Or buy outright
225 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 11,000 Nano Spores
  • 8,600 Polymer Bundle
  • 3,500 Circuits
  • 2,400 Plastids
  • 2,000 Kuva
  • 14 Morphics
  • 10 Mutagen Sample
  • 6 Orokin Cell
  • 3 Neural Sensors
  • 3 Neurodes

The tree

Nidus blueprint 25,000 cr · 3 days · rush 50 p
  • 2,000 Kuva
Neuroptics 15,000 cr · 12 hours
  • 10 Mutagen Sample
  • 2,600 Polymer Bundle
  • 1,000 Plastids
  • 3 Neural Sensors
Chassis 15,000 cr · 12 hours
  • 6,000 Polymer Bundle
  • 5,000 Nano Spores
  • 1,400 Plastids
  • 3 Neurodes
Systems 15,000 cr · 12 hours
  • 6,000 Nano Spores
  • 3,500 Circuits
  • 14 Morphics
  • 6 Orokin Cell

(Builds)

No build has been written up for Nidus yet. Anything published by the community shows up below as soon as it exists.

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.