Nyx Prime
Infiltrate the minds of your enemies with Nyx Prime. Featuring altered mod polarities for greater customization.
Build this frame
(Base stats)
- Health
- 270
- Shield
- 365
- Armor
- 135
- Energy
- 175
- Sprint
- 1.13
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Nyx Prime has no extreme in its base stats — every one of them sits in the middle of the roster, so what it does comes from its abilities rather than its numbers.
It ships with 3 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- MaduraiNaramonVazarin
- Aura slot
- Naramon
- Progenitor element
- Radiation
- Role
- Crowd Control
- Introduced
- 14.8
(Passive)
Nyx gains +_% Critical Chance on Primary and Secondary weapons per Confused enemy within Affinity Range, up to +_%.
(Abilities)
-
01 Mind Control 25 energy Subsumable
Nyx seizes control of a target's mind, compelling them to fight for the Tenno cause. Controlled enemies have increased Radiation Status Chance. When Nyx shoots them, they also have an increased Damage Multiplier.
Augment: Mind Freak
-
02 Psychic Bolts 50 energy
Nyx unleashes a volley of psychic bolts that track and strike nearby enemies with telekinetic precision. When enemies are slain, additional bolts scatter to new targets. Striking foes weakens their defenses and transfers a portion to Nyx.
Augment: Pacifying Bolts
-
03 Chaos 75 energy
Nyx releases a devastating psychic pulse, disorienting enemies in a wide radius and forcing them to turn on each other. Confused foes lash out at random factions.
Augment: Chaos Sphere
-
04 Absorb 75 energy
Nyx draws in and contains the damage dealt to her and the damage confused enemies deal to each other then converts it into a devastating radial blast. Following the blast, she enters a brief invulnerable state and gains a Weapon Damage boost proportional to the absorbed damage.
Augments: Assimilate , Singularity
Costs are base figures, before efficiency.
(Acquisition)
Nyx Prime comes out of Void relics — 13 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith B4 | 25.33% | 23.33% | 20% | 16.67% |
| Lith S2 | 25.33% | 23.33% | 20% | 16.67% |
| Neo V1 | 25.33% | 23.33% | 20% | 16.67% |
| Neo V9 | 25.33% | 23.33% | 20% | 16.67% |
Chassis
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Neo N1 | 2% | 4% | 6% | 10% |
| Neo R1 | 11% | 13% | 17% | 20% |
| Axi S8 | 11% | 13% | 17% | 20% |
Neuroptics
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Meso N1 | 2% | 4% | 6% | 10% |
| Meso N11 | 2% | 4% | 6% | 10% |
| Meso N6 | 2% | 4% | 6% | 10% |
Systems
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith C7 | 11% | 13% | 17% | 20% |
| Neo S2 | 11% | 13% | 17% | 20% |
| Axi S3 | 11% | 13% | 17% | 20% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,150 Rubedo
- 1,000 Ferrite
- 1,000 Nano Spores
- 1,000 Salvage
- 500 Circuits
- 150 Alloy Plate
- 3 Control Module
- 3 Gallium
- 2 Neural Sensors
- 2 Orokin Cell
The tree
- 1 Orokin Cell
- 150 Alloy Plate
- 2 Neural Sensors
- 1,000 Salvage
- 750 Rubedo
- 3 Gallium
- 1,000 Nano Spores
- 400 Rubedo
- 3 Control Module
- 1 Orokin Cell
- 1,000 Ferrite
- 500 Circuits
(Builds)
No build has been written up for Nyx Prime yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.