Octavia Prime
Strike up a symphony of destruction with the mistress of music, Octavia, in her grandest and most spectacular form. Featuring altered mod polarities for greater customization.
Build this frame
(Base stats)
- Health
- 270
- Shield
- 270
- Armor
- 160
- Energy
- 215
- Sprint
- 1.05
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Across the 117 frames in the roster, Octavia Prime sits in the top fifteen per cent for energy (11th of 117).
It ships with 3 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinNaramonNaramon
- Aura slot
- Naramon
- Progenitor element
- Radiation
- Role
- Support · Damage · Crowd Control
- Introduced
- 29.9
(Passive)
Replenish _ energy over _s for Octavia and allies within _m when abilities are activated.
(Abilities)
-
01 Mallet 25 energy
Rhythmically beats damage into nearby enemies and draws their fire. Damage inflicted on the Mallet increases its lethality.
Augment: Partitioned Mallet
-
02 Resonator 50 energy Subsumable
Launches a rollerball that charms foes to follow it. Combines with the Mallet to create a roving ball of sonic destruction.
Augment: Conductor
-
03 Metronome 75 energy
Grants buffs to those who consistently perform actions in time to Octavia's music. Timed jumps offer the Vivace speed buff. Crouching on the beat grants cloaking with the Nocturne buff. Firing rhythmically bestows Opera multishot buff. Timed melee swings give the Forte damage buff.
-
04 Amp 100 energy
Draws power from the decibel level of sound in the area and uses it to amplify a damage buff for Octavia and her allies. It also doubles the damage and range of nearby Mallets.
Costs are base figures, before efficiency.
(Acquisition)
Octavia Prime comes out of Void relics — 25 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith O3 | 2% | 4% | 6% | 10% |
| Meso O5 | 2% | 4% | 6% | 10% |
| Axi O5 | 2% | 4% | 6% | 10% |
Chassis
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith K7 | 11% | 13% | 17% | 20% |
| Meso N15 | 11% | 13% | 17% | 20% |
| Meso S11 | 11% | 13% | 17% | 20% |
| Neo A5 | 11% | 13% | 17% | 20% |
| Neo Z7 | 11% | 13% | 17% | 20% |
| Axi K8 | 11% | 13% | 17% | 20% |
| Axi S11 | 11% | 13% | 17% | 20% |
Neuroptics
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith G3 | 25.33% | 23.33% | 20% | 16.67% |
| Lith G4 | 25.33% | 23.33% | 20% | 16.67% |
| Lith G5 | 25.33% | 23.33% | 20% | 16.67% |
| Meso B6 | 25.33% | 23.33% | 20% | 16.67% |
| Neo S15 | 25.33% | 23.33% | 20% | 16.67% |
| Axi K6 | 25.33% | 23.33% | 20% | 16.67% |
| Axi P5 | 25.33% | 23.33% | 20% | 16.67% |
Systems
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith C9 | 25.33% | 23.33% | 20% | 16.67% |
| Lith N7 | 25.33% | 23.33% | 20% | 16.67% |
| Lith R2 | 25.33% | 23.33% | 20% | 16.67% |
| Meso D6 | 25.33% | 23.33% | 20% | 16.67% |
| Meso G4 | 25.33% | 23.33% | 20% | 16.67% |
| Meso H3 | 25.33% | 23.33% | 20% | 16.67% |
| Neo T8 | 25.33% | 23.33% | 20% | 16.67% |
| Axi N7 | 25.33% | 23.33% | 20% | 16.67% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 4,800 Nano Spores
- 4,250 Ferrite
- 3,750 Salvage
- 1,200 Rubedo
- 875 Circuits
- 370 Cryotic
- 250 Oxium
- 10 Control Module
- 8 Morphics
- 8 Neural Sensors
- 5 Orokin Cell
- 2 Argon Crystal
- 2 Nitain Extract
The tree
- 5 Orokin Cell
- 8 Neural Sensors
- 10 Control Module
- 250 Oxium
- 3,750 Salvage
- 2 Argon Crystal
- 8 Morphics
- 1,200 Rubedo
- 4,250 Ferrite
- 2 Nitain Extract
- 370 Cryotic
- 875 Circuits
- 4,800 Nano Spores
(Builds)
No build has been written up for Octavia Prime yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.