Revenant
Macabre spectral power has risen. Infused with the essence of the Eidolon, Revenant has strong survivability and deals high damage. Enemies become his thralls.
Start a build
(Base stats)
- Health
- 270
- Shield
- 635
- Armor
- 135
- Energy
- 140
- Sprint
- 1
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Across the 119 frames in the roster, Revenant sits in the top fifteen per cent for shield (9th of 119).
It is thin on armor (92th of 119) and energy (92th of 119), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- MaduraiVazarin
- Aura slot
- Naramon
- Helminth can subsume
- Reave
- Progenitor element
- Cold
- Role
- Damage · Survival
- Introduced
- 23.5
(Passive)
Shield depletion smashes enemies within _m with a _ Damage knockdown shockwave.
(Abilities)
-
01 Enthrall 25 energy
Convert a target into a zealous thrall. Thralls turn on their allies and enthrall through damage. On death, they disintegrate into a damaging pillar of energy. The thrall horde remains under Revenants spell until this ability runs out.
Augment: Thrall Pact
-
02 Mesmer Skin 50 energy
Become enveloped in Sentient energy, redirecting damage and stunning all those who dare attack. Stunned enemies can be Enthralled at no energy cost.
Augment: Mesmer Shield
-
03 Reave 50 energy Subsumable
Dash through enemies as a wall of sentient energy, leeching shields and health from any encountered, enhanced for thralls.
Augment: Blinding Reave
-
04 Danse Macabre 25 energy
Erupt with a multitude of Eidolon energy beams and sweep a circle of death around Revenant. The beams will modify their Damage Type to target select defenses, while incoming damage is redirected back into the beams. Hold fire to boost Status Effects and Damage, at the cost of increased energy consumption. Thralls killed by this ability leave overshield pickups.
Costs are base figures, before efficiency.
How to get Revenant
The blueprint is a reward for Mask of the Revenant; Cephalon Simaris sells a replacement if you lose it. The parts are farmed separately. Skipping all of it costs 325 platinum in the market.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Cephalon Simaris, Complete Mask of the Revenant | — | 100% |
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Earth/Cetus (Level 30 - 50 Cetus Bounty) | C | 22.22% |
| Earth/Cetus (Level 30 - 50 Cetus Bounty) | A | 21.62% |
| Earth/Cetus (Level 30 - 50 Cetus Bounty) | B | 21.62% |
| Earth/Cetus (Level 15 - 25 Plague Star) | A | 16.11% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Earth/Cetus (Level 100 - 100 Cetus Bounty) | A | 10.2% |
| Earth/Cetus (Level 100 - 100 Cetus Bounty) | B | 10.2% |
| Earth/Cetus (Level 100 - 100 Cetus Bounty) | C | 10.2% |
| Earth/Cetus (Level 40 - 60 Cetus Bounty) | A | 10.2% |
| Earth/Cetus (Level 40 - 60 Cetus Bounty) | B | 10.2% |
| Earth/Cetus (Level 40 - 60 Cetus Bounty) | C | 10.2% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Earth/Cetus (Level 20 - 40 Cetus Bounty) | B | 26.47% |
| Earth/Cetus (Level 20 - 40 Cetus Bounty) | A | 24.62% |
| Earth/Cetus (Level 20 - 40 Cetus Bounty) | C | 23.19% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Revenant
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 325 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 9,000Polymer BundleMercury · Venus · Uranus
- 8,000SalvageMars · Jupiter · Sedna · Kuva Fortress
- 3,700RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 50IraditePlains of Eidolon on Earth
- 25Intact Sentient CoreDrops from Vomvalysts on the Plains of Eidolon (Earth) at night, and from Sentients found on Lua and the Veil Proxima
- 3Cetus WispPlains of Eidolon on Earth
- 3Control ModuleEuropa · Neptune · Void
- 3MorphicsMercury · Mars · Phobos · Europa · Pluto
- 3Neural SensorsJupiter · Kuva Fortress
- 1Orokin CellDeimos · Ceres · Saturn
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Neuroptics · 15,000 cr · 12 hours
- 1 Chassis · 15,000 cr · 12 hours
- 1 Systems · 15,000 cr · 12 hours
- 1 Orokin Cell
- 3 Neural Sensors
- 15 Intact Sentient Core
- 6,000 Polymer Bundle
- 2,200 Rubedo
- 3 Morphics
- 10 Intact Sentient Core
- 1,500 Rubedo
- 50 Iradite
- 3 Control Module
- 3 Cetus Wisp
- 8,000 Salvage
- 3,000 Polymer Bundle
(Builds)
No FrameLegend build for Revenant yet — see what players have published →
No build for Revenant yet.
Be the first(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.