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(02) (Warframe) © 2026

Sevagoth Prime

The gilded helmsman emerges from the tempest, his shadow a lure for doomed souls.

Build this frame
Sevagoth Prime

(Base stats)

Health
270
Shield
270
Armor
185
Energy
175
Sprint
0.95
Mastery
0

Values as reported by the game export at max rank · snapshot 19 Sept 2026

(Where it sits)

It is thin on health (90th of 117), which is what a build has to answer for.

It ships with 3 polarities already installed, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
VazarinNaramonMadurai
Helminth can subsume
Gloom
Progenitor element
Impact
Role
Damage · Survival
Introduced
36.1

(Passive)

On death, become Sevagoth's Shadow and fight to resurrect him by collecting the souls needed to rebuild his tombstone.

(Abilities)

  1. 01

    Reap 25 energy

    Sevagoth's Shadow flies outward ravaging enemies in his path. Survivors are damaged by Death’s Harvest over time. The souls of the dead fill the Death Well.

    Augment: Shadow Haze

  2. 02

    Sow 50 energy

    Plant a death seed in nearby targets to drain their lifeforce. Reap what has been sown to detonate afflicted enemies, dealing a percentage of their health as radial damage. The souls of the dead fill the Death Well.

    Augment: Dark Propagation

  3. 03

    Gloom 50 energy Subsumable

    Summon a radial pulse wave that ensnares and slows enemies, siphoning their lifeforce for the Death Well. Allies within the wave steal health with each attack.

  4. 04

    Exalted Shadow

    When the Death Well fills, Sevagoth's Shadow form is ready to be released. Tear the enemy asunder with a collection of melee-focused abilities.

    Exalted weapon: Shadow Claws

Costs are base figures, before efficiency.

(Acquisition)

Sevagoth Prime comes out of Void relics — 25 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.

In the Vault — the relics below are not in the current drop tables.

Blueprint

Relic Intact Exceptional Flawless Radiant
Lith L7 11%13%17%20%
Lith Z4 11%13%17%20%
Meso V12 11%13%17%20%
Neo A13 11%13%17%20%
Axi Y3 11%13%17%20%
Axi Z2 11%13%17%20%

Chassis

Relic Intact Exceptional Flawless Radiant
Lith S16 2%4%6%10%
Neo S20 2%4%6%10%
Axi S17 2%4%6%10%
Axi S18 2%4%6%10%

Neuroptics

Relic Intact Exceptional Flawless Radiant
Meso A7 25.33%23.33%20%16.67%
Meso A9 25.33%23.33%20%16.67%
Meso L3 25.33%23.33%20%16.67%
Meso L4 25.33%23.33%20%16.67%
Neo K9 25.33%23.33%20%16.67%
Neo T9 25.33%23.33%20%16.67%
Axi G14 25.33%23.33%20%16.67%
Axi Y1 25.33%23.33%20%16.67%

Systems

Relic Intact Exceptional Flawless Radiant
Lith A7 25.33%23.33%20%16.67%
Lith C12 25.33%23.33%20%16.67%
Lith C14 25.33%23.33%20%16.67%
Lith D7 25.33%23.33%20%16.67%
Lith E2 25.33%23.33%20%16.67%
Lith M10 25.33%23.33%20%16.67%
Meso G8 25.33%23.33%20%16.67%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

(Craft)

Credits, all in
70,000
Build time
3 days 12 hours
Rush, all in
125 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 5,250 Salvage
  • 4,250 Ferrite
  • 3,750 Alloy Plate
  • 1,675 Rubedo
  • 1,200 Circuits
  • 1,100 Polymer Bundle
  • 10 Morphics
  • 8 Neurodes
  • 4 Neural Sensors
  • 2 Argon Crystal
  • 2 Nitain Extract
  • 2 Tellurium
  • 1 Orokin Cell

The tree

Sevagoth Prime blueprint 25,000 cr · 3 days · rush 50 p
  • 1 Orokin Cell
Prime Neuroptics 15,000 cr · 12 hours
  • 4 Neural Sensors
  • 2 Tellurium
  • 5,250 Salvage
  • 1,675 Rubedo
Prime Chassis 15,000 cr · 12 hours
  • 8 Neurodes
  • 2 Nitain Extract
  • 1,100 Polymer Bundle
  • 3,750 Alloy Plate
Prime Systems 15,000 cr · 12 hours
  • 2 Argon Crystal
  • 10 Morphics
  • 4,250 Ferrite
  • 1,200 Circuits

(Builds)

No build has been written up for Sevagoth Prime yet. Anything published by the community shows up below as soon as it exists.

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.