Styanax
Styanax never wonders how many enemies he will face, only where he can find them. The hoplite deals high damage. Enemies tremble before his spear and shield.
Build this frame
(Base stats)
- Health
- 270
- Shield
- 825
- Armor
- 265
- Energy
- 175
- Sprint
- 1
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Across the 117 frames in the roster, Styanax sits in the top fifteen per cent for shield (5th of 117).
It is thin on health (91th of 117), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinNaramon
- Aura slot
- Naramon
- Helminth can subsume
- Tharros Strike
- Progenitor element
- Cold
- Role
- Damage · Support
- Introduced
- 32
(Passive)
Styanax's critical chance increases with his shields and doubles for spearguns.
(Abilities)
-
01 Axios Javelin 15 energy
Throw an Axios Javelin. When the javelin impales an enemy against a wall, surrounding enemies are pulled into the area and suffer a burst of damage.
Augment: Axios Javelineers
-
02 Tharros Strike 25 energy Subsumable
Summon Tharros, the shield of Styanax. Swing Tharros to repel enemies and reduce their shields and armor. Styanax regenerates health for every enemy struck.
Augment: Tharros Lethality
-
03 Rally Point 75 energy
Draw enemy attention to Styanax. His resolve uplifts him and nearby allies, regenerating the squad's energy over time. Styanax and his allies also regenerate shields for every kill assist they contribute.
-
04 Final Stand 100 energy
Exude might and valor. Rise into the air and throw a barrage of Axios Javelins. The javelins deal damage to nearby enemies wherever they land. Direct hits to enemies deal greater damage.
Augment: Intrepid Stand
Costs are base figures, before efficiency.
(Acquisition)
Styanax's parts drop across 4 separate reward tables. Skipping all of it costs 175 platinum in the market.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Kahl's Garrison (Chipper), Home | — | 100% |
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Kahl's Garrison (Chipper), Settlement | — | 100% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Kahl's Garrison (Chipper), Fort | — | 100% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Kahl's Garrison (Chipper), Encampment | — | 100% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 175 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 3,000 Ferrite
- 1,200 Oxium
- 1,200 Rubedo
- 400 Thrax Plasm
- 60 Hespazym Alloy
- 40 Purged Dagonic
- 20 Star Crimzian
- 15 Voidplume Quill
- 12 Orokin Cell
- 5 Entrati Lanthorn
- 5 Norg Brain
- 5 Radian Sentirum
- 2 Argon Crystal
The tree
- 12 Orokin Cell
- 2 Argon Crystal
- 3,000 Ferrite
- 40 Purged Dagonic
- 5 Norg Brain
- 5 Entrati Lanthorn
- 60 Hespazym Alloy
- 20 Star Crimzian
- 1,200 Oxium
- 1,200 Rubedo
- 5 Radian Sentirum
- 400 Thrax Plasm
- 15 Voidplume Quill
(Builds)
No build has been written up for Styanax yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.