(Base stats)
- Health
- 365
- Shield
- 270
- Armor
- 135
- Energy
- 215
- Sprint
- 1
- Mastery
- 0
Values at max rank as reported by the game export · snapshot 30 Sept 2026
(Where it sits)
Across the 119 frames in the roster, Titania Prime sits in the top fifteen per cent for energy (13th of 119).
It is thin on armor (94th of 119), which is what a build has to answer for.
It ships with 4 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- NaramonMaduraiMaduraiVazarin
- Aura slot
- Madurai
- Progenitor element
- Cold
- Role
- Damage · Crowd Control
- Introduced
- 27.3.6
(Passive)
Titania generates Health for herself and nearby allies every time she casts an Ability.
(Abilities)
-
01 Spellbind 25 energy Subsumable
Enemies fumble their weapons as they are whisked into the air. Nearby allies become immune to Status Effects. Hold the ability to cast the immunity onto Titania.
Augment: Spellbound Harvest
-
02 Tribute 25 energy
Cycle through and extract one of the four Buffs when cast on an enemy. Thorns reduces incoming damage. Dust degrades enemy accuracy. Full Moon increases companion damage. Entangle slows enemies within range.
-
03 Lantern 75 energy
Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades before exploding on command.
Augment: Beguiling Lantern
-
04 Razorwing 25 energy
Shrink down and take flight, while razorflies attack nearby enemies and amplify the damage they take.
Augments: Razorwing Blitz , Ironclad Flight
Costs are base figures, before efficiency.
How to get Titania Prime
Titania Prime comes out of Void relics — 28 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith H3 | 11% | 13% | 17% | 20% |
| Lith M5 | 11% | 13% | 17% | 20% |
| Meso S10 | 11% | 13% | 17% | 20% |
| Neo D2 | 11% | 13% | 17% | 20% |
| Neo P2 | 11% | 13% | 17% | 20% |
| Axi V11 | 11% | 13% | 17% | 20% |
Chassis
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith G11 | 25.33% | 23.33% | 20% | 16.67% |
| Lith P4 | 25.33% | 23.33% | 20% | 16.67% |
| Meso I1 | 25.33% | 23.33% | 20% | 16.67% |
| Meso Z4 | 25.33% | 23.33% | 20% | 16.67% |
| Neo M3 | 25.33% | 23.33% | 20% | 16.67% |
| Neo N14 | 25.33% | 23.33% | 20% | 16.67% |
| Axi M2 | 25.33% | 23.33% | 20% | 16.67% |
| Axi S9 | 25.33% | 23.33% | 20% | 16.67% |
Neuroptics
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith G4 | 11% | 13% | 17% | 20% |
| Lith N10 | 11% | 13% | 17% | 20% |
| Lith N8 | 11% | 13% | 17% | 20% |
| Lith T5 | 11% | 13% | 17% | 20% |
| Meso A6 | 11% | 13% | 17% | 20% |
| Meso E4 | 11% | 13% | 17% | 20% |
| Meso P4 | 11% | 13% | 17% | 20% |
| Neo Z6 | 11% | 13% | 17% | 20% |
Systems
| Relic | IntactInt | ExceptionalExc | FlawlessFla | RadiantRad |
|---|---|---|---|---|
| Lith T11 | 2% | 4% | 6% | 10% |
| Lith T4 | 2% | 4% | 6% | 10% |
| Lith T7 | 2% | 4% | 6% | 10% |
| Lith T8 | 2% | 4% | 6% | 10% |
| Neo T3 | 2% | 4% | 6% | 10% |
| Axi T5 | 2% | 4% | 6% | 10% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Titania Prime
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 5,500Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 4,750Nano SporesDeimos · Saturn · Neptune · Eris
- 4,300FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 1,450CircuitsVenus · Ceres · Kuva Fortress
- 1,400RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 225OxiumVenus, Jupiter, Mars, Neptune, Pluto, Eris, Europa, and Lua.
- 10Control ModuleEuropa · Neptune · Void
- 8MorphicsMercury · Mars · Phobos · Europa · Pluto
- 6Neural SensorsJupiter · Kuva Fortress
- 5Orokin CellDeimos · Ceres · Saturn
- 3TelluriumArchwing Missions on Uranus
- 2Argon CrystalVoid
- 2Nitain ExtractNightwave Cred Offerings
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1 Prime Neuroptics · 15,000 cr · 12 hours
- 1 Prime Chassis · 15,000 cr · 12 hours
- 1 Prime Systems · 15,000 cr · 12 hours
- 5 Orokin Cell
- 5,500 Alloy Plate
- 6 Neural Sensors
- 225 Oxium
- 2 Argon Crystal
- 2 Nitain Extract
- 4,750 Nano Spores
- 1,400 Rubedo
- 8 Morphics
- 10 Control Module
- 3 Tellurium
- 4,300 Ferrite
- 1,450 Circuits
(Builds)
No FrameLegend build for Titania Prime yet — see what players have published →
No build for Titania Prime yet.
Be the first(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.