Uriel
To fight as the Heretic of Xata is to have demons at your back. Uriel incinerates foes with searing brimstone, and commands three fiendish summons to do his devil’s work.
Build this frame
(Base stats)
- Health
- 566
- Shield
- 566
- Armor
- 105
- Energy
- 100
- Sprint
- 1.1
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
Across the 117 frames in the roster, Uriel sits in the top fifteen per cent for shield (10th of 117) and health (14th of 117).
It is thin on armor (113th of 117) and energy (109th of 117), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- NaramonVazarin
- Aura slot
- Madurai
- Helminth can subsume
- Remedium
- Progenitor element
- Heat
- Role
- Damage
- Introduced
- 41
(Passive)
Uriel commands, empowers, and protects three unique demons. CATENACH: Snares and slows enemies chaining them together. Damage dealt to any target in the chain is inflicted on all snared enemies. (Unlocks with Infernalis) GULPHAGOR : Latches onto foes dealing damage over time. If killed, a circle of pain is spawned. (Unlocks with Remedium) VYTHELAS: Inscribes demonic runes upon fallen foes that add Fire Rate and Heat Damage when collected. (Unlocks with Demonium)
(Abilities)
-
01 Infernalis 25 energy
Manifest an aura of flames inflicting Heat Damage and Status Effect on nearby enemies. Tap Dodge while airborne to take flight as a flaming meteor of destruction.
-
02 Remedium 50 energy Subsumable
Uriel heals himself and his demons. If his demons are dead, they are resurrected.
-
03 Demonium 75 energy
Uriel rips out the souls of his demons, draining their health, and sends them in search of new victims. Souls explode on contact with an enemy, rendering it vulnerable to Damage.
-
04 Brimstone 75 energy
Uriel and his demons create a growing ring of flaming brimstone. Charge the ability by utilizing demon abilities. Damage inflicted increases with each consecutive hit.
Costs are base figures, before efficiency.
(Acquisition)
Uriel's parts drop across 3 separate reward tables. Skipping all of it costs 370 platinum in the market.
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Roathe | — | 12.5% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Roathe | — | 12.5% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Roathe | — | 12.5% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 370 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,975 Agnovidisc
- 880 Laudavi
- 350 Servoris
- 1 Orokin Cell
The tree
- 1 Orokin Cell
- 625 Agnovidisc
- 340 Laudavi
- 135 Servoris
- 925 Agnovidisc
- 130 Laudavi
- 145 Servoris
- 425 Agnovidisc
- 410 Laudavi
- 70 Servoris
(Builds)
No build has been written up for Uriel yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.