FRAMELEGEND
(02) (Warframe) © 2026

Valkyr Prime

A proud fighter emerges unscarred by time or malice. Featuring altered mod polarities for greater customization.

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Valkyr Prime

(Base stats)

Health
650
Shield
135
Armor
1000
Energy
175
Sprint
1.1
Mastery
0

Values at max rank as reported by the game export · snapshot 30 Sept 2026

(Where it sits)

Across the 119 frames in the roster, Valkyr Prime sits in the top fifteen per cent for armor (1st of 119) and health (9th of 119).

It is thin on shield (110th of 119), which is what a build has to answer for.

It ships with 3 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
MaduraiMaduraiMadurai
Aura slot
Madurai
Progenitor element
Electricity
Role
Damage · Survival
Introduced
19.0.7

(Passive)

Valkyr accumulates Rage when hitting or killing enemies with melee weapons, increasing her Melee Damage up to _%. Taking fatal damage when the Rage meter is above _% consumes the meter, preventing death and granting _s of invulnerability.

(Abilities)

  1. 01

    Rip Line 25 energy

    Valkyr hurls forth a hook and pulls herself to whatever it hits. If it hits an enemy, nearby foes are pulled in as she unleashes a coordinated Melee attack.

    Augment: Swing Line

  2. 02

    Warcry 75 energy Subsumable

    Valkyr lets out a rallying cry that bolsters Armor and Attack Speed for allies while in Affinity Range.

    Augment: Eternal War

  3. 03

    Paralysis 25 energy

    Unleash a damaging blast, slowing its victims while increasing their Melee Damage Vulnerability.

    Augment: Prolonged Paralysis

  4. 04

    Hysteria 25 energy

    Valkyr bares her deadly claws, unleashing devastating attacks that also heal her. Valkyr becomes immune to Status Effects and her Armor bonus from Warcry is multiplied while using the claws.

    Exalted weapon: Valkyr Prime Talons

    Augments: Enraged , Hysterical Assault

Costs are base figures, before efficiency.

How to get Valkyr Prime

Valkyr Prime comes out of Void relics — 27 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.

In the Vault — the relics below are not in the current drop tables.

Blueprint

RelicIntactIntExceptionalExcFlawlessFlaRadiantRad
Lith A225.33%23.33%20%16.67%
Lith C725.33%23.33%20%16.67%
Lith N325.33%23.33%20%16.67%
Lith T225.33%23.33%20%16.67%
Meso N825.33%23.33%20%16.67%
Meso S325.33%23.33%20%16.67%
Meso S625.33%23.33%20%16.67%
Neo K125.33%23.33%20%16.67%
Axi V725.33%23.33%20%16.67%
Axi V925.33%23.33%20%16.67%

Chassis

RelicIntactIntExceptionalExcFlawlessFlaRadiantRad
Lith V62%4%6%10%
Neo V72%4%6%10%
Neo V92%4%6%10%
Axi V52%4%6%10%
Axi V62%4%6%10%

Neuroptics

RelicIntactIntExceptionalExcFlawlessFlaRadiantRad
Lith C511%13%17%20%
Lith S611%13%17%20%
Lith T111%13%17%20%
Meso C211%13%17%20%
Meso D211%13%17%20%
Meso N1111%13%17%20%
Meso N811%13%17%20%
Meso V411%13%17%20%
Neo N711%13%17%20%

Systems

RelicIntactIntExceptionalExcFlawlessFlaRadiantRad
Lith V32%4%6%10%
Lith V52%4%6%10%
Meso V32%4%6%10%
Axi V1011%13%17%20%
Axi V911%13%17%20%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

How to craft Valkyr Prime

Credits, all in
70,000
Build time
3 days 12 hours
Rush, all in
125 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 18,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
  • 15,000Polymer BundleMercury · Venus · Uranus
  • 15,000SalvageMars · Jupiter · Sedna · Kuva Fortress
  • 12,000CircuitsVenus · Ceres · Kuva Fortress
  • 6,000RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
  • 500PlastidsPhobos · Saturn · Uranus · Pluto · Eris
  • 5Nitain ExtractNightwave Cred Offerings
  • 3Control ModuleEuropa · Neptune · Void
  • 3MorphicsMercury · Mars · Phobos · Europa · Pluto
  • 3Neural SensorsJupiter · Kuva Fortress
  • 3Orokin CellDeimos · Ceres · Saturn
  • 3TelluriumArchwing Missions on Uranus
  • 2Argon CrystalVoid

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Valkyr Prime blueprint25,000 cr · 3 days · rush 50 p
  • 1 Prime Neuroptics · 15,000 cr · 12 hours
  • 1 Prime Chassis · 15,000 cr · 12 hours
  • 1 Prime Systems · 15,000 cr · 12 hours
  • 3 Orokin Cell
Prime Neuroptics15,000 cr · 12 hours
  • 15,000 Salvage
  • 3 Neural Sensors
  • 12,000 Circuits
  • 5 Nitain Extract
Prime Chassis15,000 cr · 12 hours
  • 3 Morphics
  • 18,000 Ferrite
  • 6,000 Rubedo
  • 2 Argon Crystal
Prime Systems15,000 cr · 12 hours
  • 3 Control Module
  • 3 Tellurium
  • 15,000 Polymer Bundle
  • 500 Plastids

(Builds)

No FrameLegend build for Valkyr Prime yet — see what players have published →

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki, CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.