Xaku
Broken Warframes adrift in the Void converged to create Xaku. Together, they deal high damage. Xaku proves that the sum of the whole is greater than its parts.
Build this frame
(Base stats)
- Health
- 269
- Shield
- 239
- Armor
- 146
- Energy
- 160
- Sprint
- 1.02
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
It is thin on health (104th of 117), which is what a build has to answer for.
It ships with 2 polarities already installed, plus Naramon on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- VazarinVazarin
- Aura slot
- Naramon
- Helminth can subsume
- Xata's Whisper
- Progenitor element
- Magnetic
- Role
- Damage
- Introduced
- 29
(Passive)
_% Damage Reduction on AOE attacks and chance to avoid incoming weapon damage.
(Abilities)
-
01 Xata's Whisper 25 energy Subsumable
Wield Void Damage for all attacks from equipped weapons when activated.
-
02 Grasp Of Lohk 50 energy
Void Tendrils steal weapons from nearby enemies to use as your own floating, auto-targeting armament. Damage output increases based on enemy level. The number of weapons grabbed also determines the damage multiplier for The Lost: Deny's Void beam.
Augment: Vampiric Grasp
-
03 The Lost 75 energy
Cycle through a trio of lost Warframe powers. Accuse manifests a Void fissure to corrupt enemies into allies. Gaze grasps targets in Void tendrils that capture damage and inflict it when the target is released. Deny annihilates with a beam of Void energy, wiping Sentient resistances.
Augment: The Relentless Lost
-
04 The Vast Untime 100 energy
Temporarily shed the outer pieces of Xaku in a destructive blast, then stalk the battlefield in a new, swifter skeletal form. Enemies damaged by the body shrapnel are rendered weaker to Void Damage. Xaku's other active abilities' duration is frozen in time and resumes once The Vast Untime expires.
Augment: Untime Rift
Costs are base figures, before efficiency.
(Acquisition)
The blueprint is a reward for Heart of Deimos; Cephalon Simaris sells a replacement if you lose it. The parts are farmed separately. Skipping all of it costs 325 platinum in the market.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Cephalon Simaris, Complete Heart of Deimos | — | 100% |
Chassis
| Where | Rotation | Chance |
|---|---|---|
| Deimos/Cambion Drift (Level 100 - 100 Cambion Drift Bounty) | A | 13.04% |
| Deimos/Cambion Drift (Level 40 - 60 Cambion Drift Bounty) | A | 13.04% |
Neuroptics
| Where | Rotation | Chance |
|---|---|---|
| Deimos/Cambion Drift (Level 15 - 25 Cambion Drift Bounty) | A | 12% |
| Deimos/Cambion Drift (Level 15 - 25 Cambion Drift Bounty) | B | 12% |
| Deimos/Cambion Drift (Level 15 - 25 Cambion Drift Bounty) | C | 12% |
Systems
| Where | Rotation | Chance |
|---|---|---|
| Deimos/Cambion Drift (Level 30 - 40 Cambion Drift Bounty) | A | 11.32% |
| Deimos/Cambion Drift (Level 30 - 40 Cambion Drift Bounty) | B | 11.32% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
- Or buy outright
- 325 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 60 Ganglion
- 60 Thaumic Distillate
- 50 Lucent Teroglobe
- 50 Venerdo Alloy
- 45 Pustulite
- 40 Esher Devar
- 20 Sharrac Teeth
- 10 Breath Of The Eidolon
- 10 Neural Sensors
- 5 Gyromag Systems
- 5 Scintillant
- 3 Orokin Cell
- 3 Spinal Core Section
The tree
- 3 Orokin Cell
- 10 Neural Sensors
- 60 Thaumic Distillate
- 20 Sharrac Teeth
- 40 Esher Devar
- 5 Gyromag Systems
- 3 Spinal Core Section
- 50 Venerdo Alloy
- 50 Lucent Teroglobe
- 10 Breath Of The Eidolon
- 5 Scintillant
- 45 Pustulite
- 60 Ganglion
(Builds)
No build has been written up for Xaku yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.