(03) (Melee) © 2026
(Build)
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+2StanceHoming Fang— -
5ExilusDispatch OverdriveOn Heavy Attack Hit: +60% Movement Speed for 15s -
8Slot 1Condition Overload+80% Melee Damage per Status Type affecting the target -
8Slot 2Sacrificial Steel+220% Critical Chance (x2 for Heavy Attacks) · x1.33 Damage to Sentients -
8Slot 3Primed Fever Strike+165% Toxin -
7Slot 4Covert Lethality+16 Initial Combo · +100% Finisher Damage -
4Slot 5Corrupt Charge+30 Initial Combo · -50% Combo Duration -
7Slot 6Primed Fury+55% Attack Speed -
6Slot 7Amalgam Organ Shatter+85% Critical Damage · +60% Heavy Attack Wind Up Speed -
·7Slot 8Magnetic Rush+60% Magnetic · +20% Attack Speed
Incarnon
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EVO I
Incarnon Form
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Heavy Attacks sends forth spectral daggers.
- +100% Melee Damage
- +25% Sprint Speed
- +25% to Parkour Velocity
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EVO II 1 of 2
Not set
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EVO III 1 of 3
Not set
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EVO IV 1 of 3
Not set
Evolutions are printed, never counted. Most of them are conditional — on a weakpoint hit, with a channelled ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration. Counting the flat ones alone would move figures nobody could account for.
(Comments)
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