(03) (Warframe) © 2026
(Build)
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+14AuraCorrosive ProjectionEnemies lose -18% Armor -
8ExilusPrimed Sure Footed+100% Chance to Resist Knockdown -
8Slot 1Blind Rage+99% Ability Strength · -55% Ability Efficiency -
·9Slot 2Stretch+45% Ability Range -
·11Slot 3Overextended+90% Ability Range · -60% Ability Strength -
6Slot 4Rolling GuardOn Dodge: Become invulnerable for 3s and remove all Status Effects. 7s cooldown. -
7Slot 5EquilibriumHealth pickups give +110% Energy. Energy pickups give +110% Health. -
7Slot 6Primed Flow+185% Energy Max -
7Slot 7Primed Continuity+55% Ability Duration -
·9Slot 8Airburst RoundsAirburst Augment: Each enemy hit by Airburst increases secondary damage by 40% for 14s.
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·9ExilusVigilante SuppliesConverts Secondary ammo pickups to 30% of Ammo Pick Up. -
8Slot 1Galvanized Chamber+80% Multishot · On Kill: +30% Multishot for 20s. Stacks up to 5x. -
6Slot 2Galvanized Aptitude+80% Status Chance · On Kill: +40% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x. -
8Slot 3Amalgam Serration+155% Damage · +25% Sprint Speed -
5Slot 4Critical Delay+200% Critical Chance · -20% Fire Rate (x2 for Bows) -
4Slot 5Rime Rounds+60% Cold · +60% Status Chance -
5Slot 6Rifle Elementalist+90% Status Damage · +0.6 Punch Through -
·9Slot 7Vital Sense+120% Critical Damage -
6Slot 8Infected Clip+90% Toxin
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5ExilusPrimed Pistol Ammo MutationConverts Primary ammo pickups to 92% of Ammo Pick Up. -
7Slot 1Galvanized Diffusion+110% Multishot · On Kill: +30% Multishot for 20s. Stacks up to 4x. -
8Slot 2Primed Fulmination+44% Blast Range -
5Slot 3Ice Storm+40% Magazine Capacity · +40% Cold -
6Slot 4Pathogen Rounds+90% Toxin -
6Slot 5Primed Pistol Gambit+187% Critical Chance -
8Slot 6Primed Convulsion+165% Electricity -
5Slot 7Pistol Elementalist+90% Status Damage · +60% Reload Speed -
7Slot 8Primed Target Cracker+110% Critical Damage
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3Slot 9Assault ModeSentinel will attack the first visible enemy within 30m. -
·7Slot 10Tenacious BondHeadshot kills reduce Companion Recovery timer by 3s. If the Companion's Critical Chance is over 50% then you gain +1.2x Final Critical Damage Multiplier. -
5Slot 1Synth DeconstructEnemies injured by the Companions have 25% chance to drop a Health Orb when killed. -
·7Slot 2Aerial BondAirborne kills decrease Companion Recovery Time by 3s and 9s for headshot kills. Companion creates a field of cold that increases up to 35% and 10m radius while Warframe is airborne, lasting for 3s after returning to ground. -
4Slot 3Vacuum13.5m Companion Gather-Link. Detects and collects items, including mods. -
5Slot 4Energy GeneratorDethcube drops an Energy Orb after assisting in 10 kills. -
·9Slot 5Momentous BondKilling Eximus enemies grants 120% bonus of a random Elemental Damage to your Companion for 30s and reduces Companion Recovery Time by 18s. -
5Slot 6Duplex BondCompanion will clone itself each time you expend 100 energy, up to 3 clones. Clones live 30s and cannot use Abilities. Their kills have a 50% chance of dropping Energy Orbs. -
5Slot 7Accelerated Deflection+90% Shield Recharge · -45% Shield Recharge Delay -
7Slot 8Primed RegenSentinel recovery time reduced by 35s. Revives with 10s of invulnerability.
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8Slot 1Split Chamber+90% Multishot -
8Slot 2Primed Shred+55% Fire Rate (x2 for Bows) · +2.2 Punch Through -
5Slot 3Point Strike+150% Critical Chance -
·7Slot 4High Voltage+60% Electricity · +60% Status Chance -
·7Slot 5Malignant Force+60% Toxin · +60% Status Chance -
5Slot 6Shivering ContagionOn Cold Status Effect: 100% chance to spread that status to other enemies within 6m. -
·7Slot 7Rime Rounds+60% Cold · +60% Status Chance - ·Slot 8
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