FRAMELEGEND
(04) (Mod) © 2026

Blackout Pulse

Polarity
Universal
Rarity
Rare
Drain
0 → 10
Fits
Plexus Mod
Blackout Pulse mod card

(Stats)

  • Electro-Magnetic Pulse that damages enemies and disables them temporarily.

Curated and corroborated — the export and the wiki independently state the same effect. None of this mod's effect is counted in a build's stats.

  • Outside the engine: Electro-Magnetic Pulse that damages enemies and disables them temporarily.

Drain by rank

  1. R0 0
  2. R1 1
  3. R2 2
  4. R3 3
  5. R4 4
  6. R5 5
  7. R6 6
  8. R7 7
  9. R8 8
  10. R9 9
  11. R10 10

A matching polarity halves the drain, rounded up; a mismatched one costs more than no polarity at all.

How to get Blackout Pulse

Blackout Pulse drops in 4 places. The best odds are null at Exo Taktis.

Missions 4

Where Rotation Chance
Exo Taktis — —
Elite Exo Taktis — —
Gyre Flak — —
Elite Gyre Flak — —

Chances are per reward roll. Where a mission appears in more than one reward table, the best figure is the one shown.

(Information)

Introduced
27.0
Max rank
10
Tradable
Yes
Transmutable
No
Exilus slot
No

(Sources)

Polarity, drain, rarity, compatibility and the card art come from the game export (snapshot 30 Sept 2026). Introduction version, tradability, mod sets and the drop tables come from the WARFRAME Wiki, CC BY-SA. Whether an effect is curated is our own judgement, recorded per mod.

(Where it goes)

(Mods that touch on the same things)

Mods whose effect names the same thing and that fit the same place — the same slot. Naming a thing is not doing it: a mod here may only mention it in passing.