Synth Charge
- Polarity
- Madurai
- Rarity
- Rare
- Drain
- 6 → 9
- Fits
- Pistol
(Stats)
- +200% Bonus Damage on final shot. Requires Magazine 6 or higher.
Not curated. The effect text above comes straight from the game export, which carries per-mod errors. The builder refuses to compute with it.
Drain by rank
- R0 6
- R1 7
- R2 8
- R3 9
A matching polarity halves the drain, rounded up; a mismatched one costs more than no polarity at all.
(Acquisition)
Synth Charge drops in 3 places. The best odds are 22.22% at Venus/Orb Vallis (Level 10 - 30 Orb Vallis Bounty), rotation A.
Missions 2
| Where | Rotation | Chance |
|---|---|---|
| Corpus Supra Target | — | — |
| Corpus Sniper Target | — | — |
Bounties 1
| Where | Rotation | Chance |
|---|---|---|
| Venus/Orb Vallis (Level 10 - 30 Orb Vallis Bounty) | A | 22.22% |
Chances are per reward roll. Where a mission appears in more than one reward table, the best figure is the one shown.
(Information)
- Introduced
- 24
- Max rank
- 3
- Tradable
- Yes
- Transmutable
- No
- Exilus slot
- No
Synth Set
Holstering Primary and Secondary weapons reload 5% of Magazine/s. (4 pieces for the full bonus)
(Sources)
Polarity, drain, rarity, compatibility and the card art come from the game export (snapshot 19 Sept 2026). Introduction version, tradability, mod sets and the drop tables come from the WARFRAME Wiki , CC BY-SA. Whether an effect is curated is our own judgement, recorded per mod.