FRAMELEGEND
(02) (Arsenal) © 2026

Every secondary mod.

131 of them, with what each costs and what it does.

  1. Accelerated Isotope +60% Radiation · +40% Fire Rate Madurai 7
  2. Air Recon -60% Zoom while Aim Gliding Naramon 7
  3. Amalgam Barrel Diffusion +110% Multishot · +60% Dodge Speed Madurai 15
  4. Anemic Agility +90% Fire Rate · -15% Damage Naramon 9
  5. Augur Pact +90% Damage Naramon 7
  6. Augur Seeker +90% Status Duration Madurai 7
  7. Barrel Diffusion +120% Multishot Madurai 11
  8. Blind Shot +40% Projectile Speed · -4% Accuracy Madurai 9
  9. Bore +120% Puncture Naramon 11
  10. Calculated Victory On Kill: -100% Shield Recharge Delay for 10s · -25% from Health Orbs Vazarin 13
  11. Cannonade +30% Chance to Explode (Use with Caution) Madurai 9
  12. Carnis Stinger +90% Slash · +60% Status Chance Naramon 9
  13. Concealed Explosives +80% Chance to Explode (Use with Caution) Madurai 9
  14. Concussion Rounds +90% Impact Naramon 7
  15. Convulsion +90% Electricity Naramon 11
  16. Creeping Bullseye +200% Critical Chance · -20% Fire Rate Naramon 9
  17. Critical Mutation Each kill increases Critical Chance and Critical Damage by 30% up to 300%. Reduce by 30% when fewer than 3 enemies are struck by the grenade explosion. Madurai 7
  18. Damzav-Vati +240% Viral Madurai 7
  19. Deadly Maneuvers On Dodge, gain 400% Headshot Critical Chance for your next 2 shots. Naramon 7
  20. Deep Freeze +90% Cold Vazarin 11
  21. Dizzying Rounds Shots from less than 8m stun enemies and open them to finishers. +200% Status Chance Naramon 7
  22. Draining Gloom +100% chance of Energy Drain explosion · -60% Magazine Capacity · -60% Ammo Maximum Madurai 13
  23. Eject Magazine +20% Magazine Reloaded/s when Holstered Naramon 9
  24. Embedded Catalyzer On Ability Cast: +90% Status Chance when Aiming for 9s Madurai 9
  25. Energizing Shot Shoot Energy Orbs to obtain them with +110% extra effect. Madurai 10
  26. Entropy Spike +20% Chance to Explode (Use with Caution) · +1 'Entropy' Naramon 7
  27. Eroding Blight +200% Magazine Capacity · +1 'Blight' Vazarin 7
  28. Expel Corpus x1.3 Damage to Corpus Madurai 9
  29. Expel Grineer x1.3 Damage to Grineer Madurai 9
  30. Expel Infested x1.3 Damage to Infested Madurai 9
  31. Expel Orokin x1.3 Damage to Orokin Madurai 9
  32. Expel The Murmur x1.3 Damage to Murmur Madurai 9
  33. Fass Canticle Killing enemies grants Allies in Affinity Range 40% Shield Recharge Rate and -28% Shield Recharge Delay for 15s. Naramon 7
  34. Frostbite +60% Cold · +60% Status Chance Madurai 7
  35. Full Capacity +30% Magazine Capacity · -15% Reload Speed Naramon 9
  36. Fulmination +24% Blast Range Madurai 9
  37. Galvanized Crosshairs On Weak Point Hit: +120% Critical Chance when Aiming for 12s On Weak Point Kill: +40% Critical Chance when Aiming for 12s. Stacks up to 5x. Madurai 12
  38. Galvanized Diffusion +110% Multishot · On Kill: +30% Multishot for 20s. Stacks up to 4x. Madurai 14
  39. Galvanized Shot +80% Status Chance · On Kill: +40% Direct Damage per Status Type affecting the target for 14s. Stacks up to 3x. Vazarin 12
  40. Gunslinger +72% Fire Rate Madurai 9
  41. Hawk Eye +80% Zoom Naramon 7
  42. Heated Charge +90% Heat Naramon 11
  43. Heavy Warhead +100% Blast Radius · -50% Projectile Speed Madurai 13
  44. Hemorrhage Impact Status Effects have 35% chance to apply a Slash Status Effect (x2 when Fire Rate is below 2.5) Madurai 15
  45. Hollow Point +60% Critical Damage · -15% Damage Naramon 9
  46. Hornet Strike +220% Damage Madurai 14
  47. Hydraulic Barrel -40% Weapon Recoil · -20% Magazine Capacity Naramon 9
  48. Hydraulic Crosshairs On Weak Point Hit: +135% Critical Chance when Aiming for 9s Madurai 7
  49. Ice Storm +40% Magazine Capacity · +40% Cold Madurai 9
  50. Impaler Munitions 20% of Damage converted into Puncture Madurai 5
  51. Jahu Canticle Killing enemies reduces the Armor and Shields of other enemies within Affinity Range by 5%. Madurai 7
  52. Jolt +60% Electricity · +60% Status Chance Madurai 7
  53. Jugulus Spines +90% Puncture · +60% Status Chance Naramon 9
  54. Khra Canticle Enemies have a 12% chance to drop a Universal Orb on death. Naramon 7
  55. Leaded Gas On Weak Point Hit: +300% Gas Damage and Status Chance for 6s Madurai 7
  56. Lethal Momentum +40% Projectile Speed Madurai 7
  57. Lethal Torrent +60% Fire Rate · +60% Multishot Madurai 11
  58. Lohk Canticle Killing enemies grants Allies within Affinity Range +30% Fire Rate for 15s. Madurai 7
  59. Loose Magazine +50% Reload Speed · +50% Weapon Recoil Naramon 9
  60. Magnetic Might +60% Magnetic · +40% Critical Damage Madurai 7
  61. Magnum Force +165% Damage · -55% Accuracy Madurai 14
  62. Maim +120% Slash Naramon 11
  63. Merciless Gunfight +45% Critical Damage · +1.2 Punch Through Naramon 15
  64. Meteor Munitions 20% of Damage converted into Impact Madurai 5
  65. Netra Invocation Alternate Fire increases Ability Efficiency by 4% for 20s for each enemy hit. Stacks up to 15 times. Madurai 13
  66. Night Stalker Reveals target on Minimap for +6s. Naramon 7
  67. No Return +90% Puncture Naramon 7
  68. Pain Points On Weak Point hits with Primary Fire: +60% Weak Point Damage for 5s. Stacks up to 10x. Madurai 7
  69. Pathogen Rounds +90% Toxin Naramon 11
  70. Perpetual Agony +90% Status Duration Madurai 11
  71. Pistol Acuity +350% Weak Point Damage · +350% Weak Point Critical Chance. Multishot cannot be modified. Naramon 16
  72. Pistol Ammo Mutation Converts Primary ammo pickups to 50% of Ammo Pick Up. Naramon 7
  73. Pistol Elementalist +90% Status Damage · +60% Reload Speed Vazarin 9
  74. Pistol Gambit +120% Critical Chance Madurai 9
  75. Pistol Pestilence +60% Toxin · +60% Status Chance Madurai 7
  76. Pressurized Magazine On Reload: +90% Fire Rate when Aiming for 9s Madurai 9
  77. Primed Convulsion +165% Electricity Naramon 16
  78. Primed Expel Corpus x1.55 Damage to Corpus Madurai 14
  79. Primed Expel Grineer x1.55 Damage to Grineer Madurai 14
  80. Primed Expel Infested x1.55 Damage to Infested Madurai 14
  81. Primed Expel Orokin x1.55 Damage to Orokin Madurai 14
  82. Primed Expel The Murmur x1.55 Damage to Murmur Madurai 14
  83. Primed Fulmination +44% Blast Range Madurai 16
  84. Primed Heated Charge +165% Heat Naramon 16
  85. Primed Pistol Ammo Mutation Converts Primary ammo pickups to 92% of Ammo Pick Up. Naramon 10
  86. Primed Pistol Gambit +187% Critical Chance Madurai 12
  87. Primed Quickdraw +88% Reload Speed Naramon 12
  88. Primed Slip Magazine +55% Magazine Capacity Naramon 14
  89. Primed Steady Hands -85% Weapon Recoil Naramon 12
  90. Primed Target Cracker +110% Critical Damage Madurai 14
  91. Prototype Shock Coils Adds +90% Electric damage, and shots have a 20% base chance to apply extra Electric status independent of modded damage types. Madurai 7
  92. Pummel +120% Impact Naramon 11
  93. Quickdraw +48% Reload Speed Naramon 7
  94. Razor Munitions 20% of Damage converted into Slash Madurai 5
  95. Razor Shot +90% Slash Naramon 7
  96. Recuperate On Kill: +15 Heal Rate for 10s · -25% from Health Orbs Vazarin 13
  97. Reflex Draw On Equip: -40% Weapon Recoil and +40% Accuracy for 8s Naramon 7
  98. Ris Invocation Alternate Fire increases Ability Duration by 4% for 20s for each enemy hit. Stacks up to 15 times. Madurai 13
  99. Ruinous Extension +8m Beam Range Naramon 5
  100. Saxum Spittle +90% Impact · +60% Status Chance Naramon 9
  101. Scorch +60% Heat · +60% Status Chance Madurai 7
  102. Secondary Wind On Kill: +50% Reload Speed for 4s Vazarin 13
  103. Seeker +2.1 Punch Through Naramon 15
  104. Semi-Pistol Cannonade +300% Damage · +1.5 Punch Through Vazarin 9
  105. Sentient Surge Each target eliminated refills 20% of Ocucor's magazine. Status Chance and Critical Chance are increased by 60% for each Tendril active. Madurai 7
  106. Sequence Burn +20m Beam Range · +1 'Sequence' Naramon 7
  107. Sharpened Bullets On Kill: +75% Critical Damage when Aiming for 9s Madurai 7
  108. Shrapnel Rounds +200% Multishot · -66% Damage Madurai 10
  109. Skull Shots On Headshot: +100% Ammo Efficiency for 2s Madurai 13
  110. Slip Magazine +30% Magazine Capacity Naramon 9
  111. Soaring Truth +200% Critical Chance · +1 'Purity' Vazarin 7
  112. Spry Sights +20% Movement Speed when Aiming Madurai 5
  113. Static Alacrity +50% Projectile Speed · -50% Blast Radius Madurai 9
  114. Steady Hands -60% Weapon Recoil Naramon 9
  115. Stinging Truth +40 Magazine Capacity · +1 'Truth' Vazarin 7
  116. Stockpiled Blight +200% Magazine Capacity · +1 'Blight' Vazarin 7
  117. Strafing Slide -20% Weapon Recoil · and +20% Accuracy when Sliding Madurai 9
  118. Stunning Speed +40% Reload Speed · +30% Status Chance Naramon 9
  119. Suppress Reduces the chance an enemy will hear gunfire by 100%. Naramon 5
  120. Sure Shot +90% Status Chance Vazarin 7
  121. Synth Charge +200% Bonus Damage on final shot. Requires Magazine 6 or higher. Madurai 9
  122. Tainted Clip +60% Magazine Capacity · -30% Reload Speed Naramon 11
  123. Target Cracker +60% Critical Damage Madurai 9
  124. Targeting Subsystem On Hit: +30% Accuracy when Aiming for 9s Madurai 7
  125. Toxic Sequence +200% Status Duration · +1 'Sequence' Vazarin 7
  126. Trick Mag +90% Ammo Maximum Naramon 7
  127. Velox Conclusion On hit, gain +0.6% Ability Strength up to 60% maximum. Consumed on your next Ability cast. Madurai 7
  128. Vome Invocation Alternate Fire increases Ability Strength by 4% for 20s for each enemy hit. Stacks up to 15 times. Madurai 13
  129. Winds Of Purity +20% Life Steal · +1 'Purity' Vazarin 7
  130. Xata Invocation Alternate Fire grants 1 Energy Regen/s for 20s for each enemy hit. Stacks up to 10 times. Naramon 13
  131. Zazvat-Kar +75% Ammo Efficiency while Airborne Naramon 7

Game export snapshot 30 Sept 2026