(02) (Arsenal) © 2026
Every necramech mod.
28 of them, with what each costs and what it does.
- Necramech Augur 240% Energy spent on abilities is converted to Shields.
- Necramech Aviator Reduced damage by 40% while airborne
- Necramech Blitz +80% Slide Attack Damage
- Necramech Continuity +30% Ability Duration
- Necramech Deflection +90% Shield Recharge · -45% Shield Recharge Delay
- Necramech Drift +60% Hover Efficiency
- Necramech Efficiency +30% Engine Efficiency
- Necramech Enemy Sense +30m Enemy Radar
- Necramech Flow +100% Energy Max
- Necramech Friction +60% Slide Efficiency
- Necramech Fury +40% Melee Attack Speed
- Necramech Hydraulics +120% Jump Height
- Necramech Intensify +30% Ability Strength
- Necramech Pressure Point +60% Melee Damage
- Necramech Rage Convert +15% of Damage on Health to Energy. Without Shields, ally Overguard imitates Health.
- Necramech Reach +1 Melee Range
- Necramech Rebuke Electrifies enemies within 20m for 3s and dealing 300 Electricity Damage when shields are depleted. 10s cooldown.
- Necramech Redirection +100% Shield Capacity
- Necramech Refuel +20% Engine Replenish
- Necramech Repair Restore 10% Health/s over 3s when Health drops below 20%. 15s Cooldown.
- Necramech Seismic Wave +45% Slam Attack Damage
- Necramech Slipstream +60% Slide
- Necramech Stamina -60% Sprint Efficiency
- Necramech Steel Fiber +100% Armor
- Necramech Streamline +30% Ability Efficiency
- Necramech Stretch +45% Ability Range
- Necramech Thrusters +100% Engine Max
- Necramech Vitality +100% Health
Game export snapshot 30 Sept 2026