(02) (Arsenal) © 2026
Every tektolyst artifact mod.
20 of them, with what each costs and what it does.
- Da-Ren +300 Operator Shields · +30 bonus for each Unairu School Mod
- Empazu-Shol +12% Tauron Strike Initial Charge. · +2% bonus for each Mod from a unique School
- Esti Vel-Ikha Increases maximum Void Sling distance by +30%. · +10% Void Sling radius for each Mod from a unique School
- Evir-Ti +60% Operator Jump Height
- Hayan-Dabor +60% Amp Multishot
- Hok-Kaal After using Void Mode, the next Amp attack deals x3.0 bonus damage (cooldown 5s)
- Kaal-Zidi +30% Void Mode efficiency · +5% Movement Speed in Void Mode for each Naramon School Mod
- Lashta-Vak Void Sling emits a pulse that breaks Containers within 12 m · +2m bonus for each Mod from a unique School
- Lorun-Tash +400 Operator Armor
- Metem-Erun Increase Operator Sprint Speed by +30% · +5% bonus for each Mod from a unique School
- Metem-Hakh +30% Operator Health & Shields · +15% bonus for each Mod from a unique School
- Omn-Evi +60% Amp Critical Chance · +10% Amp Critical Damage for each Zenurik School Mod
- Sey-Taph +30% Void Sling Efficiency
- Sil-Tabol +60% Amp Status Chance · +15% Status Damage for each Vazarin School Mod
- Talsek-An Gain knockdown immunity. When knockdown is blocked, enter Void Mode for 3s (cooldown 7.5s)
- Ubri-Kaneph +60% Damage to Amps · +10% bonus for each Mod from a unique School
- Ulashta-Shol -60% Transference Static duration
- Vik-Anam +30% Maximum Amp Energy · +5% Amp Energy Regen Rate for each Madurai School Mod
- Vikla-Safor +30% Amp Fire Rate · +30% Amp Ammo Efficiency
- Yar Dal +300 Operator Health
Game export snapshot 30 Sept 2026