(02) (Arsenal) © 2026
Every shotgun mod.
89 of them, with what each costs and what it does.
- Accelerated Blast +60% Fire Rate · +60% Puncture
- Acid Shells Enemies explode on death, dealing 450 Corrosive Damage (+45% Enemy Max Health) in a 15m radius.
- Amalgam Shotgun Barrage +85% Fire Rate · +45% Revive Speed
- Ammo Stock +60% Magazine Capacity
- Atomic Fallout +60% Radiation · +40% Magazine Capacity
- Blaze +60% Damage · +60% Heat
- Blunderbuss +90% Critical Chance
- Bounty Hunter Reveals target on Minimap for +6s.
- Breach Loader +120% Puncture
- Broad Eye -60% Zoom while Aim Gliding
- Burdened Magazine +60% Magazine Capacity · -18% Reload Speed
- Charged Shell +90% Electricity
- Chilling Grasp +90% Cold
- Chilling Reload +60% Cold · +40% Reload Speed
- Cleanse Corpus x1.3 Damage to Corpus
- Cleanse Grineer x1.3 Damage to Grineer
- Cleanse Infested x1.3 Damage to Infested
- Cleanse Orokin x1.3 Damage to Orokin
- Cleanse The Murmur x1.3 Damage to Murmur
- Contagious Spread +90% Toxin
- Counterbalance -60% Weapon Recoil
- Crash Shot 20% of Damage converted into Impact
- Critical Deceleration +200% Critical Chance · -20% Fire Rate
- Disruptor +90% Impact
- Double-Barrel Drift -20% Weapon Recoil · and +20% Accuracy when Sliding
- Efficient Beams +150% Status Chance
- Fatal Acceleration +40% Projectile Speed
- Flak Shot 20% of Damage converted into Slash
- Flechette +90% Puncture
- Fomorian Accelerant Flak now bounces up to 4x and travels 60% faster.
- Frail Momentum +90% Fire Rate · -15% Damage
- Frigid Blast +60% Cold · +60% Status Chance
- Full Contact +120% Impact
- Galvanized Acceleration +30% Projectile Speed and +30% Beam Range · On Kill: +30% Projectile Speed and +30% Beam Range for 10s. Stacks up to 2x.
- Galvanized Hell +110% Multishot · On Kill: +30% Multishot for 20s. Stacks up to 4x.
- Galvanized Savvy +80% Status Chance · On Kill: +40% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x.
- Hell's Chamber +120% Multishot
- Hydraulic Chamber -60% Weapon Recoil · -10% Magazine Capacity
- Incendiary Coat +90% Heat
- Kill Switch On Kill: +50% Reload Speed for 3s
- Laser Sight On Weak Point Hit: +120% Critical Chance when Aiming for 9s
- Lingering Torment +90% Status Duration
- Loaded Capacity +30% Magazine Capacity · -15% Reload Speed
- Lock And Load +20% Magazine Reloaded/s when Holstered
- Loose Chamber +30% Reload Speed · +50% Weapon Recoil
- Magnetic Strafe +60% Magnetic · +40% Fire Rate
- Magnetic Welt Impact Status Effects have 35% chance to apply a Magnetic Status Effect (x2 when Fire Rate is below 2.5)
- Momentary Pause On Kill: +15 Heal Rate for 10s · -25% from Health Orbs
- Nano-Applicator On Ability Cast: +90% Status Chance when Aiming for 9s
- Narrow Barrel On Hit: +30% Accuracy when Aiming for 9s
- Point Blank +90% Damage
- Primed Ammo Stock +110% Magazine Capacity
- Primed Blunderbuss +165% Critical Chance
- Primed Charged Shell +165% Electricity
- Primed Chilling Grasp +165% Cold
- Primed Cleanse Corpus x1.55 Damage to Corpus
- Primed Cleanse Grineer x1.55 Damage to Grineer
- Primed Cleanse Infested x1.55 Damage to Infested
- Primed Cleanse Orokin x1.55 Damage to Orokin
- Primed Cleanse The Murmur x1.55 Damage to Murmur
- Primed Counterbalance -85% Weapon Recoil
- Primed Point Blank +165% Damage
- Primed Ravage +110% Critical Damage
- Primed Shotgun Ammo Mutation Converts Secondary ammo pickups to 92% of Ammo Pick Up.
- Primed Tactical Pump +100% Reload Speed
- Prize Kill On Kill: -100% Shield Recharge Delay for 10s · -25% from Health Orbs
- Ravage +60% Critical Damage
- Repeater Clip On Reload: +105% Fire Rate when Aiming for 9s
- Scattering Inferno +60% Heat · +60% Status Chance
- Seeking Force +2.1 Punch Through
- Seeking Fury +15% Reload Speed · +1.2 Punch Through
- Semi-Shotgun Cannonade +240% Damage · +1.5 Punch Through
- Shell Compression +90% Ammo Maximum
- Shell Shock +60% Electricity · +60% Status Chance
- Shotgun Ammo Mutation Converts Secondary ammo pickups to 50% of Ammo Pick Up.
- Shotgun Barrage +90% Fire Rate
- Shotgun Elementalist +90% Status Damage · +60% Magazine Capacity
- Shotgun Savvy +90% Status Chance
- Shrapnel Shot On Kill: +99% Critical Damage when Aiming for 9s
- Shred Shot 20% of Damage converted into Puncture
- Shredder +90% Slash
- Silent Battery Reduces the chance an enemy will hear gunfire by 100%.
- Snap Shot +20% Movement Speed when Aiming
- Soft Hands On Equip: -40% Weapon Recoil and +40% Accuracy for 8s
- Sweeping Serration +120% Slash
- Tactical Pump +60% Reload Speed
- Tainted Shell +77% Accuracy · -55% Fire Rate
- Toxic Barrage +60% Toxin · +60% Status Chance
- Vicious Spread +90% Damage · -60% Accuracy
Game export snapshot 30 Sept 2026