Ash Prime
Distraction and subterfuge become lethal weapons with Ash Prime. Featuring altered mod polarities for greater customization.
Build this frame
(Base stats)
- Health
- 455
- Shield
- 365
- Armor
- 185
- Energy
- 100
- Sprint
- 1.2
- Mastery
- 0
Values as reported by the game export at max rank · snapshot 19 Sept 2026
(Where it sits)
It is thin on energy (98th of 117), which is what a build has to answer for.
It ships with 3 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.
(Loadout facts)
- Pre-installed polarities
- NaramonMaduraiMadurai
- Aura slot
- Madurai
- Progenitor element
- Radiation
- Role
- Stealth · Damage
- Introduced
- 16.11
(Passive)
Slash Status Effects inflicted on enemies do _% increased damage and last _% longer.
(Abilities)
-
01 Shuriken 25 energy Subsumable
Launches a spinning blade of pain, dealing high damage and impaling enemies to walls.
Augment: Seeking Shuriken
-
02 Smoke Screen 35 energy
Drops a smoke bomb that stuns enemies and obscures their vision, rendering Ash invisible for a short time.
Augment: Smoke Shadow
-
03 Teleport 25 energy
Teleport to a target and perform a Finisher. If the finisher kills the target, Ash regains a portion of the energy spent.
Augment: Teleport Rush
-
04 Blade Storm
Project fierce Shadow Clones of Ash upon groups of distant enemies. Join the fray using Teleport. The Shadow Clones can be upgraded with mods.
Exalted weapon: Shadow Clones
Augment: Rising Storm
Costs are base figures, before efficiency.
(Acquisition)
Ash Prime comes out of Void relics — 25 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.
In the Vault — the relics below are not in the current drop tables.
Blueprint
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith S3 | 11% | 13% | 17% | 20% |
| Lith V7 | 11% | 13% | 17% | 20% |
| Meso C1 | 11% | 13% | 17% | 20% |
| Meso S3 | 11% | 13% | 17% | 20% |
| Axi I3 | 11% | 13% | 17% | 20% |
| Vanguard E1 | 11% | 13% | 17% | 20% |
Chassis
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Lith V8 | 25.33% | 23.33% | 20% | 16.67% |
| Meso V2 | 25.33% | 23.33% | 20% | 16.67% |
| Neo N4 | 25.33% | 23.33% | 20% | 16.67% |
| Axi B1 | 25.33% | 23.33% | 20% | 16.67% |
| Axi K12 | 25.33% | 23.33% | 20% | 16.67% |
| Vanguard M1 | 25.33% | 23.33% | 20% | 16.67% |
Neuroptics
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Meso N2 | 11% | 13% | 17% | 20% |
| Meso P12 | 11% | 13% | 17% | 20% |
| Meso V4 | 11% | 13% | 17% | 20% |
| Neo A4 | 11% | 13% | 17% | 20% |
| Neo N3 | 11% | 13% | 17% | 20% |
| Neo V4 | 11% | 13% | 17% | 20% |
| Axi N2 | 11% | 13% | 17% | 20% |
| Vanguard P1 | 25.33% | 23.33% | 20% | 16.67% |
Systems
| Relic | Intact | Exceptional | Flawless | Radiant |
|---|---|---|---|---|
| Neo A10 | 2% | 4% | 6% | 10% |
| Neo N5 | 11% | 13% | 17% | 20% |
| Axi A7 | 2% | 4% | 6% | 10% |
| Axi N1 | 2% | 4% | 6% | 10% |
| Vanguard C1 | 11% | 13% | 17% | 20% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
(Craft)
- Credits, all in
- 70,000
- Build time
- 3 days 12 hours
- Rush, all in
- 125 p
Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.
Everything it eats
- 1,150 Rubedo
- 1,000 Ferrite
- 1,000 Nano Spores
- 1,000 Salvage
- 500 Circuits
- 150 Alloy Plate
- 3 Control Module
- 3 Gallium
- 2 Neural Sensors
- 2 Orokin Cell
The tree
- 1 Orokin Cell
- 150 Alloy Plate
- 2 Neural Sensors
- 1,000 Salvage
- 750 Rubedo
- 3 Gallium
- 1,000 Nano Spores
- 400 Rubedo
- 3 Control Module
- 1 Orokin Cell
- 1,000 Ferrite
- 500 Circuits
(Builds)
No build has been written up for Ash Prime yet. Anything published by the community shows up below as soon as it exists.
(Sources)
Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.