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(02) (Warframe) © 2026

Chroma Prime

Bind the elements and unleash untold destruction with Chroma Prime. Featuring altered mod polarities for greater customization.

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Chroma Prime

(Base stats)

Health
270
Shield
270
Armor
450
Energy
200
Sprint
1
Mastery
0

Values as reported by the game export at max rank · snapshot 19 Sept 2026

(Where it sits)

Across the 117 frames in the roster, Chroma Prime sits in the top fifteen per cent for armor (9th of 117) and energy (17th of 117).

It ships with 4 polarities already installed, plus Madurai on the aura slot, so that much of the board costs no forma.

(Loadout facts)

Pre-installed polarities
NaramonVazarinMaduraiNaramon
Aura slot
Madurai
Progenitor element
Heat
Role
Survival · Damage
Introduced
23.9

(Passive)

Wings sprout for an additional jump and bullet jump.

(Abilities)

  1. 01

    Spectral Scream 10 energy

    Exhale a deep breath of elemental destruction. Tap to cycle through elements, hold to cast. The chosen element applies to all of Chroma's abilities.

    Augment: Afterburn

  2. 02

    Elemental Ward 50 energy Subsumable

    Depending on Chroma's elemental alignment, an offensive area-of-effect is created. Chroma and its nearby allies are imbued with defensive energy.

    Augment: Everlasting Ward

  3. 03

    Vex Armor 75 energy

    Chroma fortifies squad Armor when his Shields are damaged or he kills an enemy with a melee weapon. He increases squad Weapon Damage when he loses Health or he kills an enemy with a ranged weapon, double the effect on weak point kills.

    Augments: Guardian Armor , Vexing Retaliation

  4. 04

    Effigy 50 energy

    Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.

    Augment: Guided Effigy

Costs are base figures, before efficiency.

(Acquisition)

Chroma Prime comes out of Void relics — 23 of them across its 4 parts. It is in the Vault: those relics no longer drop, so the only routes left are a player who already holds them and the occasional unvaulting.

In the Vault — the relics below are not in the current drop tables.

Blueprint

Relic Intact Exceptional Flawless Radiant
Meso B4 25.33%23.33%20%16.67%
Meso P1 25.33%23.33%20%16.67%
Meso Z3 25.33%23.33%20%16.67%
Neo K2 25.33%23.33%20%16.67%
Axi A6 25.33%23.33%20%16.67%
Axi D1 25.33%23.33%20%16.67%
Axi G5 25.33%23.33%20%16.67%
Axi T5 25.33%23.33%20%16.67%

Chassis

Relic Intact Exceptional Flawless Radiant
Meso C5 11%13%17%20%
Meso D4 11%13%17%20%
Meso K2 11%13%17%20%
Meso L1 11%13%17%20%
Meso T3 11%13%17%20%
Neo Z8 25.33%23.33%20%16.67%
Axi R2 11%13%17%20%

Neuroptics

Relic Intact Exceptional Flawless Radiant
Lith C3 2%4%6%10%
Lith C4 2%4%6%10%
Lith C8 2%4%6%10%

Systems

Relic Intact Exceptional Flawless Radiant
Meso C4 2%4%6%10%
Meso R4 11%13%17%20%
Neo C1 2%4%6%10%
Axi C3 2%4%6%10%
Axi C4 2%4%6%10%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

(Craft)

Credits, all in
70,000
Build time
3 days 12 hours
Rush, all in
125 p

Build time assumes the 3 components build at the same time in separate foundry slots — 12 hours for the slowest, then 3 days for the frame itself. One slot at a time comes to 4 days 12 hours.

Everything it eats

  • 7,800 Salvage
  • 4,750 Nano Spores
  • 4,000 Ferrite
  • 1,775 Polymer Bundle
  • 1,750 Circuits
  • 1,600 Rubedo
  • 450 Plastids
  • 10 Control Module
  • 5 Neural Sensors
  • 5 Orokin Cell
  • 4 Neurodes
  • 2 Argon Crystal
  • 2 Nitain Extract

The tree

Chroma Prime blueprint 25,000 cr · 3 days · rush 50 p
  • 5 Orokin Cell
Prime Neuroptics 15,000 cr · 12 hours
  • 4 Neurodes
  • 1,750 Circuits
  • 450 Plastids
  • 4,750 Nano Spores
Prime Chassis 15,000 cr · 12 hours
  • 2 Nitain Extract
  • 10 Control Module
  • 1,600 Rubedo
  • 7,800 Salvage
Prime Systems 15,000 cr · 12 hours
  • 2 Argon Crystal
  • 5 Neural Sensors
  • 1,775 Polymer Bundle
  • 4,000 Ferrite

(Builds)

No build has been written up for Chroma Prime yet. Anything published by the community shows up below as soon as it exists.

(Sources)

Stats, ability text and art come from the game export. Polarities, ability costs, augments, subsume status and the crafting recipes come from the WARFRAME Wiki , CC BY-SA. Every figure, ranking and total on this page is computed from our own dataset.