(Stats)
- Base damage
- 149
- Critical chance
- 20.0%
- Critical multi
- 2×
- Status chance
- 10.0%
- Fire rate
- 0.83
- Magazine
- —
- Reload
- —
- Mastery
- 3
(Damage breakdown)
- slash 119.2
- impact 14.9
- puncture 14.9
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Ack & Brunt a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Send forth a spectral axe during aerial and slide attacks.
- +100% Melee Damage
- +20% Sprint Speed
- +20% to Parkour Velocity
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Templar's Wrath
- Increase Base Damage by +150.
- With Armor Over 450: +70% Heavy Attack Efficiency.
-
Shieldmaiden's Rush
- Increase Base Damage by +150.
- On Shield Break: +300% Combo Count Chance while Blocking for 11 seconds.
-
- EVO III Choose 1 of 3
Unlock Activate this weapon's Incarnon form 6 times in a mission
-
Orokin Reach
- +0.7 Range
-
Abiding Hold
- Combo Timer pauses when weapon is holstered.
-
Swift Break
- +70% Heavy Attack Windup Speed
-
- EVO IV Choose 1 of 3
Unlock Reach 10x combo 10 times
-
Rogue Readiness
- On Kill: 50% chance for Primary and Secondary weapons instantly reload.
-
Absolute Valor
- Increase Base Critical Chance by +17%.
-
Versatile Creed
- Increase Base Critical Chance by +9%.
- Increase Base Status Chance by +9%.
-
3 of these are a choice you make once. Builds of the Ack & Brunt show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Electromagnetic Shielding While blocking, redirect 50% of damage taken by allies within 12m to yourself.
- Every melee mod the full list, with drains
How to craft Ack & Brunt
- Credits, all in
- 65,000
- Build time
- 1 day
- Rush, all in
- 35 p
- Or buy outright
- 150 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 7,500SalvageMars · Jupiter · Sedna · Kuva Fortress
- 3,300CryoticExcavation Missions on Venus, Earth, Phobos, Europa, and Neptune
- 5Detonite InjectorRefined from Control Module, Detonite Ampule, Plastids, Salvage — Clan Research (Chem Lab in the Dojo) and Grineer Invasion Rewards
- 1Forma
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 5 Detonite Injector
- 7,500 Salvage
- 3,300 Cryotic
- 1 Forma
(Other Sword and Shield weapons)
Every other weapon of this class.
- Argo & Vel 300 dmg
- Cobra & Crane 296 dmg
- Cobra & Crane Prime 300 dmg
- Sigma & Octantis 174 dmg
- Silva & Aegis 98 dmg
- Silva & Aegis Prime 318 dmg
- Tak & Lug 197 dmg
- Tenet Agendus 260 dmg
(Builds)
No FrameLegend build for Ack & Brunt yet — see what players have published →
No build for Ack & Brunt yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026