(Stats)
- Base damage
- 360
- Critical chance
- 22.0%
- Critical multi
- 2×
- Status chance
- 22.0%
- Fire rate
- 0.75
- Magazine
- —
- Reload
- —
- Mastery
- 14
(Damage breakdown)
- slash 180
- puncture 144
- impact 36
(Incarnon)
The Innodem is born Incarnon. Every evolution is unlocked by its own challenge, and each one after the first offers a choice.
- EVO I Granted
Unlock Kill 100 enemies with the Innodem.
-
Incarnon Form
- Reach 5x Combo and then Heavy Attack to activate Incarnon Form.
- Aerial Attacks while Aim Gliding launch Radiation Damage projectiles, and Finishers increase Damage Reduction.
- +3 Range
- +40% Attack Speed
-
- EVO II Choose 1 of 3
Unlock Activate Incarnon Form 6 times in a mission
-
Orokin Reach
- +0.5 Range
-
Bladed Harmony
- +20% Attack Speed
-
Striking Swiftness
- +30% Sprint Speed
-
- EVO III Choose 1 of 3
Unlock Complete 3 Heavy Attacks on Thrax Centurions or Legates
-
Hawk Momentum
- Gain 5 Combo for every 10m of continuous slide
-
Skyborne Hunter
- Increase range of aerial melee attacks by +0.5m.
-
Blade Twister
- +60% Finisher Damage
-
- EVO IV Choose 1 of 3
Unlock Close 12 Ruptures in Void Flood
-
Incarnon Imago
- Reach 3x Combo and Heavy Attack to activate Incarnon Form
-
Swooping Lunge
- On Airborne Melee Kill: +50% Melee Damage for 10s. Stacks up to 3x.
-
Protracted Execution
- On Finisher: 20 Combo on Finisher
-
- EVO V Choose 1 of 3
Unlock Complete a Solo mission with an Incarnon Weapon equipped in every slot.
-
Blood Anointed
- On Finisher: +40% Heavy Attack Efficiency for 40s
-
Stunning Brutality
- On Finisher: Stun aware enemies in a 10m Radius
-
Armed Inspiration
- Collecting ammo grants 5 Melee Combo counter
-
4 of these are a choice you make once. Builds of the Innodem show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
1 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every melee mod the full list, with drains
How to get Innodem
Innodem's parts drop across 1 separate reward tables.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| The Holdfasts (Cavalero), Fallen | — | 100% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Innodem
- Credits, all in
- 30,000
- Build time
- 1 day
- Rush, all in
- 25 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 20Thrax PlasmZariman
- 15Entrati LanthornZariman Ten Zero
- 10Voidplume QuillZariman
- 5Voidplume PinionZariman
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 5 Voidplume Pinion
- 10 Voidplume Quill
- 15 Entrati Lanthorn
- 20 Thrax Plasm
(Other Dagger weapons)
Every other weapon of this class.
- Karyst 273 dmg
- Karyst Prime 344 dmg
- Rakta Dark Dagger 246 dmg
- Rumblejack 300 dmg
- Sheev 270 dmg
- Ceramic Dagger 140 dmg
- Dark Dagger 154 dmg
- Heat Dagger 208 dmg
(Builds)
No FrameLegend build for Innodem yet — see what players have published →
No build for Innodem yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026