FRAMELEGEND
(02) (Melee) © 2026

Innodem

Melee · Melee

Start a build
Innodem

(Stats)

Base damage
360
Critical chance
22.0%
Critical multi
2×
Status chance
22.0%
Fire rate
0.75
Magazine
—
Reload
—
Mastery
14

(Damage breakdown)

  • slash 180
  • puncture 144
  • impact 36

(Incarnon)

The Innodem is born Incarnon. Every evolution is unlocked by its own challenge, and each one after the first offers a choice.

  1. EVO I Granted

    Unlock Kill 100 enemies with the Innodem.

    • Incarnon Form

      • Reach 5x Combo and then Heavy Attack to activate Incarnon Form.
      • Aerial Attacks while Aim Gliding launch Radiation Damage projectiles, and Finishers increase Damage Reduction.
      • +3 Range
      • +40% Attack Speed
  2. EVO II Choose 1 of 3

    Unlock Activate Incarnon Form 6 times in a mission

    • Orokin Reach

      • +0.5 Range
    • Bladed Harmony

      • +20% Attack Speed
    • Striking Swiftness

      • +30% Sprint Speed
  3. EVO III Choose 1 of 3

    Unlock Complete 3 Heavy Attacks on Thrax Centurions or Legates

    • Hawk Momentum

      • Gain 5 Combo for every 10m of continuous slide
    • Skyborne Hunter

      • Increase range of aerial melee attacks by +0.5m.
    • Blade Twister

      • +60% Finisher Damage
  4. EVO IV Choose 1 of 3

    Unlock Close 12 Ruptures in Void Flood

    • Incarnon Imago

      • Reach 3x Combo and Heavy Attack to activate Incarnon Form
    • Swooping Lunge

      • On Airborne Melee Kill: +50% Melee Damage for 10s. Stacks up to 3x.
    • Protracted Execution

      • On Finisher: 20 Combo on Finisher
  5. EVO V Choose 1 of 3

    Unlock Complete a Solo mission with an Incarnon Weapon equipped in every slot.

    • Blood Anointed

      • On Finisher: +40% Heavy Attack Efficiency for 40s
    • Stunning Brutality

      • On Finisher: Stun aware enemies in a 10m Radius
    • Armed Inspiration

      • Collecting ammo grants 5 Melee Combo counter

4 of these are a choice you make once. Builds of the Innodem show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.

(Riven disposition)

1 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.

(Mods)

How to get Innodem

Innodem's parts drop across 1 separate reward tables.

Blueprint

WhereRotationChance
The Holdfasts (Cavalero), Fallen—100%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

How to craft Innodem

Credits, all in
30,000
Build time
1 day
Rush, all in
25 p

The build time is the foundry's for the weapon itself.

Everything it eats

  • 20Thrax PlasmZariman
  • 15Entrati LanthornZariman Ten Zero
  • 10Voidplume QuillZariman
  • 5Voidplume PinionZariman

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Innodem blueprint30,000 cr · 1 day · rush 25 p
  • 5 Voidplume Pinion
  • 10 Voidplume Quill
  • 15 Entrati Lanthorn
  • 20 Thrax Plasm

(Other Dagger weapons)

Every other weapon of this class.

(Builds)

No FrameLegend build for Innodem yet — see what players have published →

Figures as reported by the game export · snapshot 30 Sept 2026