(02) (Melee) © 2026
(Stats)
- Base damage
- 218
- Critical chance
- 35.0%
- Critical multi
- 2.5×
- Status chance
- 19.0%
- Fire rate
- 0.83
- Magazine
- —
- Reload
- —
- Mastery
- 11
(Damage breakdown)
- heat 81
- impact 79
- slash 45
- puncture 13
(Riven disposition)
4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every melee mod the full list, with drains
How to craft Jat Kusar
- Credits, all in
- 15,000
- Build time
- 1 day
- Rush, all in
- 30 p
- Or buy outright
- 175 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 7,500SalvageMars · Jupiter · Sedna · Kuva Fortress
- 2,000RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 7Detonite InjectorRefined from Control Module, Detonite Ampule, Plastids, Salvage — Clan Research (Chem Lab in the Dojo) and Grineer Invasion Rewards
- 1Forma
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
Jat Kusar blueprint
- 7 Detonite Injector
- 7,500 Salvage
- 2,000 Rubedo
- 1 Forma
(Other Blade and Whip weapons)
Every other weapon of this class.
- Lacera 216 dmg
- Mios 177 dmg
- Ceti Lacera 216 dmg
- Dorrclave 222 dmg
(Builds)
No FrameLegend build for Jat Kusar yet — see what players have published →
No build for Jat Kusar yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026