(Stats)
- Base damage
- 210
- Critical chance
- 20.0%
- Critical multi
- 2×
- Status chance
- 10.0%
- Fire rate
- 0.83
- Magazine
- —
- Reload
- —
- Mastery
- 1
(Damage breakdown)
- impact 168
- puncture 31.5
- slash 10.5
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Magistar a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Incarnon Form increases Initial Combo and Wind Up Speed
- +100% Melee Damage
- +30 Initial Combo
- +50% Heavy Attack Wind Up Speed
- +10% Sprint Speed
- +10% to Bullet Jump.
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Crushing Verdict
- Increase Base Damage by +100.
- With Channeled Ability active: Increase Follow Through by +40%.
-
Edge Of Justice
- Increase Base Damage by +100.
- With Melee Weapon Equipped: +40% Attack Speed.
-
- EVO III Choose 1 of 3
Unlock Activate this weapon's Incarnon form 6 times in a mission
-
Seismic Slam
- +100% Slam Radius.
-
Orokin Reach
- +1.4 Range
-
Swift Break
- +30% Heavy Attack Wind Up Speed.
-
- EVO IV Choose 1 of 3
Unlock Perform 20 downed Finisher attacks.
-
Flashing Bleed
- +50% Chance of Bleed on Impact Status Effect.
-
Subtle Force
- Increase Base Critical Chance by +8%.
- Increase Base Status Chance by +8%.
-
Critical Parallel
- Increase Base Critical Chance by +16%%.
- Increase Base Critical Damage Multiplier by +1x.
-
3 of these are a choice you make once. Builds of the Magistar show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every melee mod the full list, with drains
How to get Magistar
Magistar's parts drop across 1 separate reward tables. Skipping all of it costs 150 platinum in the market, or 25,000 credits for the blueprint alone.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Duviri/Endless: Tier 6 (Normal) | — | 1.03% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Magistar
- Credits, all in
- 25,000
- Build time
- 12 hours
- Rush, all in
- 25 p
- Or buy outright
- 150 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 750FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 300RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 80Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 3GalliumMars · Uranus
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 3 Gallium
- 750 Ferrite
- 300 Rubedo
- 80 Alloy Plate
(Other Hammer weapons)
16 weapons share this class. Here are 8.
- Sampotes 248 dmg
- Sancti Magistar 240 dmg
- Sibear 270 dmg
- Synoid Heliocor 280 dmg
- Volnus 220 dmg
- Volnus Prime 250 dmg
- Wolf Sledge 259 dmg
- Arca Titron 360 dmg
(Builds)
No FrameLegend build for Magistar yet — see what players have published →
No build for Magistar yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026