(Stats)
- Base damage
- 120
- Critical chance
- 25.0%
- Critical multi
- 2×
- Status chance
- 10.0%
- Fire rate
- 1
- Magazine
- —
- Reload
- —
- Mastery
- 4
(Damage breakdown)
- impact 84
- puncture 18
- slash 18
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Obex a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Perform a large radial attack for each Finisher strike.
- +100% Melee Damage
- +20% Sprint Speed
- +20% Parkour Velocity
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped.
-
Balanced Stagger
- Increase Base Damage by +50
- 20% chance to stun enemies hit by a Neutral Combo, opening them to finishers.
-
Armored Finisher
- Increase Base Damage by +50
- With Armor over 450: +80% Finisher Damage.
-
- EVO III Choose 1 of 3
Unlock Activate this weapon's Incarnon Form 6 times in a mission.
-
Rapid Conclusion
- On Finisher Kill: +2.5% Parkour Velocity. Stacks up to 16x.
-
Orokin Reach
- +1.2 Range
-
Standoff
- Combo Timer pauses when weapon is holstered.
-
- EVO IV Choose 1 of 3
Unlock Reach 10x Combo Multiplier 10 times.
-
Subtle Force
- Increase Base Critical Chance by +10%
- Increase Base Status Chance by +18%
-
Absolute Dominion
- Increase Base Status Chance by +28%
-
Critical Coefficient
- Increase Base Critical Damage Multiplier by +0.6x. Effect doubles in Incarnon Form.
-
3 of these are a choice you make once. Builds of the Obex show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Entropy Detonation Lethal ground attacks cause enemies to explode dealing +1,000
- Every melee mod the full list, with drains
How to craft Obex
- Credits, all in
- 30,000
- Build time
- 12 hours
- Rush, all in
- 30 p
- Or buy outright
- 125 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 900SalvageMars · Jupiter · Sedna · Kuva Fortress
- 700FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 650CircuitsVenus · Ceres · Kuva Fortress
- 300Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 650 Circuits
- 900 Salvage
- 700 Ferrite
- 300 Alloy Plate
(Other Sparring weapons)
Every other weapon of this class.
- Prisma Obex 150 dmg
- Coda Hirudo 175 dmg
- Hirudo 130 dmg
- Kogake 120 dmg
- Kogake Prime 242 dmg
- Korrudo 193 dmg
(Builds)
No FrameLegend build for Obex yet — see what players have published →
No build for Obex yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026