(Stats)
- Base damage
- 300
- Critical chance
- 30.0%
- Critical multi
- 2.2×
- Status chance
- 24.0%
- Fire rate
- 0.92
- Magazine
- —
- Reload
- —
- Mastery
- 12
(Damage breakdown)
- slash 210
- puncture 90
(Incarnon)
The Thalys is born Incarnon. Every evolution is unlocked by its own challenge, and each one after the first offers a choice.
- EVO I Granted
Unlock Kill 100 enemies with the Thalys.
-
Incarnon Form
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Attacks embed a damaging shard in enemies. Each time a new shard is created, existing shards deal 75% of weapon damage to embedded foes.
- +3 Range
- +40% Attack Speed
-
- EVO II Choose 1 of 3
Unlock Kill 8 Eximus enemies with this weapon's Incarnon Transmutation.
-
Dreadful Reach
- On Weapon Status Effect: +0.1 Range for 8 seconds. Stacks 20x
-
Whirling Flurry
- +20% Attack Speed
-
Raging Drift
- +80% Attack Speed while sliding
- +20% Slide
-
- EVO III Choose 1 of 3
Unlock Perform 20 Ground Finisher attacks
-
Nimble Scythe
- For each enemy hit by Slide Attack, gain +5 Combo Count
-
Echoes of Rage
- +1 Combo Count on Shard Damage
-
Adept Reflexes
- +20 Initial Combo
-
- EVO IV Choose 1 of 3
Unlock Activate Incarnon Form 3 times in a mission
-
Swift Transmute
- Reach 3x Combo and Heavy Attack to activate Incarnon Form
-
Vaulting Leap
- +100% Jump and Double Jump Height
-
Devastating Mercy
- Ground Finishers knock enemies down in 6m radius
-
- EVO V Choose 1 of 3
Unlock Complete a Solo mission with an Incarnon Weapon equipped in every slot.
-
Explosive Growth
- Shards grow when a new shard is created, up to 3 times. Fully grown shards erupt out of the embedded enemy, dealing x2 damage and impaling them on the spot.
-
Chain Shatter
- Heavy attacks detonate shards. Shards caught within the blast radius will also detonate
-
Void Splinters
- Shard duration is increased to 30s. Shards become weak spots that have +100% Critical Chance when damaged. Shard damage is reduced by -50%.
-
4 of these are a choice you make once. Builds of the Thalys show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
1 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every melee mod the full list, with drains
How to craft Thalys
- Credits, all in
- 20,000
- Build time
- 1 day
- Rush, all in
- 35 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 1,500Entrati ObolsAlbrecht's Laboratories (Deimos)
- 180SilphselaDuviri
- 150Rune MarrowThe Undercroft in Duviri
- 100Temporal DustObtained from Murmur in Isleweaver missions (Duviri)
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 100 Temporal Dust
- 1,500 Entrati Obols
- 180 Silphsela
- 150 Rune Marrow
(Other Heavy Scythe weapons)
Every other weapon of this class.
- Wrath 220 dmg
- Corufell 200 dmg
- Corufell Prime 225 dmg
- Hespar 280 dmg
- Pride 250 dmg
(Builds)
No FrameLegend build for Thalys yet — see what players have published →
No build for Thalys yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026