FRAMELEGEND
(02) (Primary) © 2026

Burston

Primary · Rifle

Start a build
Burston

(Stats)

Base damage
30
Critical chance
6.0%
Critical multi
1.6×
Status chance
18.0%
Fire rate
7.83
Magazine
45
Reload
2s
Mastery
0

(Damage breakdown)

  • impact 10
  • puncture 10
  • slash 10

(Incarnon)

An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Burston a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.

  1. EVO I Granted

    Unlock Install the Incarnon Genesis adapter.

    • Incarnon Form

      • Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
      • Gain an Auto Fire mode and deal Radial Heat Damage.
  2. EVO II Choose 1 of 2

    Unlock Complete a solo mission with this weapon equipped.

    • Forceful Finality

      • Increase Base Damage by +42.
      • +5 Base Multishot on final magazine burst.
    • Fortress Salvo

      • Increase Base Damage by +42.
      • With Armor Over 450: +2 Punch Through.
  3. EVO III Choose 1 of 3

    Unlock Kill 100 enemies with this weapon's Incarnon Form.

    • Extended Volley

      • Increase Base Magazine Capacity by +21.
    • Ready Retaliation

      • On Reload From Empty: +100% Reload Speed.
    • Kinetic Battle

      • -50% Weapon Recoil.
  4. EVO IV Choose 1 of 3

    Unlock Get 40 weakpoint hits with this weapon in Incarnon form in a single mission.

    • Reaver's Rapture

      • On Full Burst Hit: +20% Damage, resets on Reload.
    • Absolute Valor

      • Increase Base Critical Chance by +22%.
    • Fatal Affliction

      • +40% Direct Damage per Status Type affecting the target.

3 of these are a choice you make once. Builds of the Burston show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.

(Riven disposition)

5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.

(Mods)

How to get Burston

Burston's parts drop across 1 separate reward tables. Skipping all of it costs 120 platinum in the market, or 15,000 credits for the blueprint alone.

Blueprint

WhereRotationChance
Duviri/Endless: Tier 6 (Normal)—1.03%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

How to craft Burston

Credits, all in
25,000
Build time
12 hours
Rush, all in
25 p
Or buy outright
120 p

The build time is the foundry's for the weapon itself.

Everything it eats

  • 600FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
  • 400Polymer BundleMercury · Venus · Uranus
  • 150Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
  • 1MorphicsMercury · Mars · Phobos · Europa · Pluto

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Burston blueprint25,000 cr · 12 hours · rush 25 p
  • 1 Morphics
  • 400 Polymer Bundle
  • 150 Alloy Plate
  • 600 Ferrite

(Other Rifle weapons)

100 weapons share this class. Here are 8.

(Builds)

No FrameLegend build for Burston yet — see what players have published →

Figures as reported by the game export · snapshot 30 Sept 2026