FRAMELEGEND
(02) (Primary) © 2026

Dread

Primary · Bow

Start a build
Dread

(Stats)

Base damage
336
Critical chance
50.0%
Critical multi
2×
Status chance
20.0%
Fire rate
1
Magazine
1
Reload
0.7s
Mastery
5

(Damage breakdown)

  • slash 302.4
  • impact 16.8
  • puncture 16.8

(Incarnon)

An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Dread a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.

  1. EVO I Granted

    Unlock Install the Incarnon Genesis adapter.

    • Incarnon Form

      • Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
      • Sacrifice silence for increased projectile size and Heat Damage.
  2. EVO II Choose 1 of 2

    Unlock Complete a solo mission with this weapon equipped

    • Hitman's Opportunity

      • Increase Base Damage by +70.
      • +100% Damage to enemies below half Health
    • Stalker's Resentment

      • Increase Base Damage by +50.
      • With Hate and Despair Equipped: Hits increase Base Damage by +10 and Fire Rate by +10%, stacks up to 5x. Resets on missed shot.
  3. EVO III Choose 1 of 3

    Unlock Kill 100 enemies with this weapon's Incarnon Form

    • Swift Deliverance

      • +30% Projectile Speed
    • Marksman's Focus

      • -30% Zoom
    • Hitman's Hoard

      • Increase Base Ammo Capacity to 144
  4. EVO IV Choose 1 of 3

    Unlock Kill 40 enemies that are at least 40m away

    • Survivor's Edge

      • Increase Base Critical Chance by +10%
      • Increase Base Status Chance by +10%
    • Elemental Balance

      • Increase Base Status Chance by +24%
    • Zeroed In

      • Increase Base Critical Damage Multiplier by +1x

3 of these are a choice you make once. Builds of the Dread show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.

(Riven disposition)

4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.

(Mods)

  • Unseen Dread Become invisible for 5 seconds when you strike 3 or more enemies with a single projectile. Deal 175% more Critical Damage with Dread while invisible.
  • Every primary mod the full list, with drains

How to get Dread

Dread's parts drop across 1 separate reward tables.

Blueprint

WhereRotationChance
Hunhow—32.4%
Stalker—32.4%
Protector Stalker—20.66%
Shadow Stalker—20.66%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

How to craft Dread

Credits, all in
15,000
Build time
12 hours
Rush, all in
45 p

The build time is the foundry's for the weapon itself.

Everything it eats

  • 900CircuitsVenus · Ceres · Kuva Fortress
  • 900PlastidsPhobos · Saturn · Uranus · Pluto · Eris
  • 750Polymer BundleMercury · Venus · Uranus
  • 6MorphicsMercury · Mars · Phobos · Europa · Pluto

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Dread blueprint15,000 cr · 12 hours · rush 45 p
  • 6 Morphics
  • 900 Circuits
  • 750 Polymer Bundle
  • 900 Plastids

(Other Bow weapons)

18 weapons share this class. Here are 8.

(Builds)

No FrameLegend build for Dread yet — see what players have published →

Figures as reported by the game export · snapshot 30 Sept 2026