(Stats)
- Base damage
- 336
- Critical chance
- 50.0%
- Critical multi
- 2×
- Status chance
- 20.0%
- Fire rate
- 1
- Magazine
- 1
- Reload
- 0.7s
- Mastery
- 5
(Damage breakdown)
- slash 302.4
- impact 16.8
- puncture 16.8
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Dread a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Sacrifice silence for increased projectile size and Heat Damage.
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Hitman's Opportunity
- Increase Base Damage by +70.
- +100% Damage to enemies below half Health
-
Stalker's Resentment
- Increase Base Damage by +50.
- With Hate and Despair Equipped: Hits increase Base Damage by +10 and Fire Rate by +10%, stacks up to 5x. Resets on missed shot.
-
- EVO III Choose 1 of 3
Unlock Kill 100 enemies with this weapon's Incarnon Form
-
Swift Deliverance
- +30% Projectile Speed
-
Marksman's Focus
- -30% Zoom
-
Hitman's Hoard
- Increase Base Ammo Capacity to 144
-
- EVO IV Choose 1 of 3
Unlock Kill 40 enemies that are at least 40m away
-
Survivor's Edge
- Increase Base Critical Chance by +10%
- Increase Base Status Chance by +10%
-
Elemental Balance
- Increase Base Status Chance by +24%
-
Zeroed In
- Increase Base Critical Damage Multiplier by +1x
-
3 of these are a choice you make once. Builds of the Dread show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Unseen Dread Become invisible for 5 seconds when you strike 3 or more enemies with a single projectile. Deal 175% more Critical Damage with Dread while invisible.
- Every primary mod the full list, with drains
How to get Dread
Dread's parts drop across 1 separate reward tables.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Hunhow | — | 32.4% |
| Stalker | — | 32.4% |
| Protector Stalker | — | 20.66% |
| Shadow Stalker | — | 20.66% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Dread
- Credits, all in
- 15,000
- Build time
- 12 hours
- Rush, all in
- 45 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 900CircuitsVenus · Ceres · Kuva Fortress
- 900PlastidsPhobos · Saturn · Uranus · Pluto · Eris
- 750Polymer BundleMercury · Venus · Uranus
- 6MorphicsMercury · Mars · Phobos · Europa · Pluto
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 6 Morphics
- 900 Circuits
- 750 Polymer Bundle
- 900 Plastids
(Other Bow weapons)
18 weapons share this class. Here are 8.
- Evensong 650 dmg
- Kuva Bramma 1026 dmg
- Lenz 60 dmg
- Mk1-Paris 230 dmg
- Mutalist Cernos 415 dmg
- Nataruk 900 dmg
- Nunchasa 400 dmg
- Paris 320 dmg
(Builds)
No FrameLegend build for Dread yet — see what players have published →
No build for Dread yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026