(Stats)
- Base damage
- 25
- Critical chance
- 17.0%
- Critical multi
- 1.5×
- Status chance
- 9.0%
- Fire rate
- 12.5
- Magazine
- 90
- Reload
- 4.2s
- Mastery
- 3
(Damage breakdown)
- impact 18.75
- puncture 3.75
- slash 2.5
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Gorgon a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Fire embedding projectiles that explode with Heat Damage.
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped.
-
Hunter's Mantra
- Increase Base Damage by +10.
- With Channeled Ability Active: +3 Punch Through, +40% Accuracy.
-
Hoplite Virtue
- Increase Base Damage by +10.
- On Shield Break: Increase Base Damage by +13 for 8s.
-
- EVO III Choose 1 of 3
Unlock Kill 100 enemies with this weapon's Incarnon Form.
-
Resonant Restore
- On Reload From Empty: Increase Base Magazine Capacity by +15. Stacks up to 3x.
-
Rapid Reinforcement
- +50% Reload Speed
-
Void's Guidance
- -50% Weapon Recoil.
-
- EVO IV Choose 1 of 3
Unlock Kill 30 enemies without reloading. (For the purposes of this challenge, the Incarnon transformation itself is counted as a reload.)
-
Survivor's Edge
- Increase Base Critical Chance by +8%
- Increase Base Status Chance by +9%
-
Elemental Balance
- Increase Base Status Chance by +16%
-
Absolute Valor
- Increase Base Critical Chance by +14%
-
3 of these are a choice you make once. Builds of the Gorgon show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Gorgon Frenzy On Kill: +30% Fire Rate for 3s
- Metamorphic Magazine +90% Magazine Capacity
- Every primary mod the full list, with drains
How to get Gorgon
Gorgon's parts drop across 1 separate reward tables.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Arid Heavy Gunner | — | 1% |
| Corrupted Warden | — | 1% |
| Frontier Heavy Gunner | — | 1% |
| Garv | — | 1% |
| Grineer Warden | — | 1% |
| Heavy Gunner | — | 1% |
| Narmer Gunner Warden | — | 1% |
| Narmer Heavy Gunner | — | 1% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Gorgon
- Credits, all in
- 25,000
- Build time
- 12 hours
- Rush, all in
- 50 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 6,000SalvageMars · Jupiter · Sedna · Kuva Fortress
- 5,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 1,000CircuitsVenus · Ceres · Kuva Fortress
- 5MorphicsMercury · Mars · Phobos · Europa · Pluto
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 5 Morphics
- 5,000 Ferrite
- 6,000 Salvage
- 1,000 Circuits
(Other Rifle weapons)
100 weapons share this class. Here are 8.
- Gorgon Wraith 27 dmg
- Gotva Prime 25 dmg
- Grakata 11 dmg
- Grinlok 187 dmg
- Haalvu 33 dmg
- Harpak 50 dmg
- Hema 47 dmg
- Higasa 26 dmg
(Builds)
No FrameLegend build for Gorgon yet — see what players have published →
No build for Gorgon yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026