FRAMELEGEND
(02) (Primary) © 2026

Gorgon

Primary · Rifle

Start a build
Gorgon

(Stats)

Base damage
25
Critical chance
17.0%
Critical multi
1.5×
Status chance
9.0%
Fire rate
12.5
Magazine
90
Reload
4.2s
Mastery
3

(Damage breakdown)

  • impact 18.75
  • puncture 3.75
  • slash 2.5

(Incarnon)

An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Gorgon a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.

  1. EVO I Granted

    Unlock Install the Incarnon Genesis adapter.

    • Incarnon Form

      • Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
      • Fire embedding projectiles that explode with Heat Damage.
  2. EVO II Choose 1 of 2

    Unlock Complete a solo mission with this weapon equipped.

    • Hunter's Mantra

      • Increase Base Damage by +10.
      • With Channeled Ability Active: +3 Punch Through, +40% Accuracy.
    • Hoplite Virtue

      • Increase Base Damage by +10.
      • On Shield Break: Increase Base Damage by +13 for 8s.
  3. EVO III Choose 1 of 3

    Unlock Kill 100 enemies with this weapon's Incarnon Form.

    • Resonant Restore

      • On Reload From Empty: Increase Base Magazine Capacity by +15. Stacks up to 3x.
    • Rapid Reinforcement

      • +50% Reload Speed
    • Void's Guidance

      • -50% Weapon Recoil.
  4. EVO IV Choose 1 of 3

    Unlock Kill 30 enemies without reloading. (For the purposes of this challenge, the Incarnon transformation itself is counted as a reload.)

    • Survivor's Edge

      • Increase Base Critical Chance by +8%
      • Increase Base Status Chance by +9%
    • Elemental Balance

      • Increase Base Status Chance by +16%
    • Absolute Valor

      • Increase Base Critical Chance by +14%

3 of these are a choice you make once. Builds of the Gorgon show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.

(Riven disposition)

5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.

(Mods)

How to get Gorgon

Gorgon's parts drop across 1 separate reward tables.

Blueprint

WhereRotationChance
Arid Heavy Gunner—1%
Corrupted Warden—1%
Frontier Heavy Gunner—1%
Garv—1%
Grineer Warden—1%
Heavy Gunner—1%
Narmer Gunner Warden—1%
Narmer Heavy Gunner—1%

Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.

How to craft Gorgon

Credits, all in
25,000
Build time
12 hours
Rush, all in
50 p

The build time is the foundry's for the weapon itself.

Everything it eats

  • 6,000SalvageMars · Jupiter · Sedna · Kuva Fortress
  • 5,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
  • 1,000CircuitsVenus · Ceres · Kuva Fortress
  • 5MorphicsMercury · Mars · Phobos · Europa · Pluto

Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.

The tree

Gorgon blueprint25,000 cr · 12 hours · rush 50 p
  • 5 Morphics
  • 5,000 Ferrite
  • 6,000 Salvage
  • 1,000 Circuits

(Other Rifle weapons)

100 weapons share this class. Here are 8.

(Builds)

No FrameLegend build for Gorgon yet — see what players have published →

Figures as reported by the game export · snapshot 30 Sept 2026