(02) (Primary) © 2026
(Stats)
- Base damage
- 225
- Critical chance
- 20.0%
- Critical multi
- 2×
- Status chance
- 25.0%
- Fire rate
- 1.5
- Magazine
- 6
- Reload
- 3s
- Mastery
- 3
(Damage breakdown)
- impact 180
- puncture 33.75
- slash 11.25
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Lasting Purity +60% Damage when Aiming
- Meticulous Aim +105% Headshot Damage
- Every primary mod the full list, with drains
How to craft Vulkar
- Credits, all in
- 20,000
- Build time
- 12 hours
- Rush, all in
- 35 p
- Or buy outright
- 225 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 1,200SalvageMars · Jupiter · Sedna · Kuva Fortress
- 800CircuitsVenus · Ceres · Kuva Fortress
- 800PlastidsPhobos · Saturn · Uranus · Pluto · Eris
- 5MorphicsMercury · Mars · Phobos · Europa · Pluto
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
Vulkar blueprint
- 5 Morphics
- 800 Circuits
- 1,200 Salvage
- 800 Plastids
(Other Sniper Rifle weapons)
15 weapons share this class. Here are 8.
- Vulkar Wraith 273 dmg
- Coda Sporothrix 376 dmg
- Komorex 97 dmg
- Lanka 525 dmg
- Perigale 172 dmg
- Perigale Prime 184 dmg
- Rubico 180 dmg
- Rubico Prime 187 dmg
(Builds)
No FrameLegend build for Vulkar yet — see what players have published →
No build for Vulkar yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026