(Stats)
- Base damage
- 29
- Critical chance
- 15.0%
- Critical multi
- 1.7×
- Status chance
- 21.0%
- Fire rate
- 8
- Magazine
- 70
- Reload
- 2s
- Mastery
- 5
(Damage breakdown)
- heat 29
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Atomos a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Fire high-powered grenades.
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Paladin Virtue
- Increase Base Damage by +24.
- With Energy Max over 700: Increase Base Critical Damage Multiplier by +1x.
-
Hoplite Virtue
- Increase Base Damage by +24.
- On Shield Break: Increase Base Damage by +30 for 8s.
-
- EVO III Choose 1 of 3
Unlock Kill 100 enemies with this weapon's Incarnon Form
-
Moonrise Velocity
- +7 Range.
-
Mercenary Chamber
- Increase Base Ammo Capacity to 560.
-
Resonant Restore
- On Reload From Empty: Increase Base Magazine Capacity by +5. Stacks up to 7x.
-
- EVO IV Choose 1 of 3
Unlock Kill 30 enemies afflicted with 4 or more status effects
-
Elemental Balance
- Increase Base Status Chance by +20%.
-
Commodore's Fortune
- Increase Base Critical Chance by +19%.
-
Survivor's Edge
- Increase Base Critical Chance by +10%.
- Increase Base Status Chance by +10%.
-
3 of these are a choice you make once. Builds of the Atomos show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
3 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every secondary mod the full list, with drains
How to craft Atomos
- Credits, all in
- 60,000
- Build time
- 1 day
- Rush, all in
- 45 p
- Or buy outright
- 200 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 1,500SalvageMars · Jupiter · Sedna · Kuva Fortress
- 1,300Polymer BundleMercury · Venus · Uranus
- 800RubedoEarth · Phobos · Europa · Pluto · Sedna · Void · Lua
- 2Argon CrystalVoid
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 1,500 Salvage
- 1,300 Polymer Bundle
- 800 Rubedo
- 2 Argon Crystal
(Other Pistol weapons)
78 weapons share this class. Here are 8.
- Azima 20 dmg
- Bolto 64 dmg
- Catabolyst 53 dmg
- Cestra 26 dmg
- Coda Catabolyst 56 dmg
- Coda Tysis 135 dmg
- Cyanex 91 dmg
- Cycron 23 dmg
(Builds)
No FrameLegend build for Atomos yet — see what players have published →
No build for Atomos yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026