(Stats)
- Base damage
- 46
- Critical chance
- 8.0%
- Critical multi
- 1.6×
- Status chance
- 8.0%
- Fire rate
- 3.33
- Magazine
- 10
- Reload
- 0.75s
- Mastery
- 0
(Damage breakdown)
- puncture 34.5
- slash 6.9
- impact 4.6
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Kunai a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Projectiles seek Headshots and have increased Multishot.
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Swift Conclusion
- Increase Damage by +70.
- Increase Damage by +200% if enemy has less than half health.
-
Sage's Resolve
- Increase Base Damage by +80
- With Channeled Ability active: +100% Multishot.
-
- EVO III Choose 1 of 3
Unlock Kill 100 enemies with this weapon's Incarnon Form
-
Swift Deliverance
- +60% Projectile Speed.
-
Extended Volley
- Increase Base Magazine Capacity by +10.
-
Rapid Reinforcement
- +50% Reload Speed.
-
- EVO IV Choose 1 of 3
Unlock Kill 60 enemies within 10m
-
Deathtrap Trigger
- On equip from Primary:
- Increase Base Critical Chance by +40%% for 4s.
- Increase Base Critical Damage Multiplier by +1.4x for 4s.
-
Accelerating Volley
- On Fire: +20% Fire Rate for 0.5s. Stacks up to 5x.
-
Survivor's Edge
- Increase Base Critical Chance by +12%.
- Increase Base Status Chance by +12%.
-
3 of these are a choice you make once. Builds of the Kunai show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Stockpiled Blight +200% Magazine Capacity
- Every secondary mod the full list, with drains
How to get Kunai
Kunai's parts drop across 1 separate reward tables. Skipping all of it costs 175 platinum in the market, or 15,000 credits for the blueprint alone.
Blueprint
| Where | Rotation | Chance |
|---|---|---|
| Duviri/Endless: Tier 6 (Normal) | — | 1.03% |
Chances are per reward roll, as the drop tables state them. Relic rows show the chance at each refinement; a relic drops Intact.
How to craft Kunai
- Credits, all in
- 15,000
- Build time
- 12 hours
- Rush, all in
- 45 p
- Or buy outright
- 175 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 4,000Nano SporesDeimos · Saturn · Neptune · Eris
- 4,000SalvageMars · Jupiter · Sedna · Kuva Fortress
- 3,000FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 5MorphicsMercury · Mars · Phobos · Europa · Pluto
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 5 Morphics
- 3,000 Ferrite
- 4,000 Nano Spores
- 4,000 Salvage
(Other Thrown weapons)
17 weapons share this class. Here are 8.
- Mk1-Kunai 40 dmg
- Pox 70 dmg
- Sancti Castanas 300 dmg
- Scyotid 40 dmg
- Spira 82 dmg
- Spira Prime 60 dmg
- Staticor 150 dmg
- Talons 120 dmg
(Builds)
No FrameLegend build for Kunai yet — see what players have published →
No build for Kunai yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026