(02) (Secondary) © 2026
(Stats)
- Base damage
- 160
- Critical chance
- 15.0%
- Critical multi
- 1.5×
- Status chance
- 30.0%
- Fire rate
- 2
- Magazine
- 6
- Reload
- 1.67s
- Mastery
- 7
(Damage breakdown)
- impact 80
- slash 64
- puncture 16
(Riven disposition)
4 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Shrapnel Rounds +200% Multishot
- Every secondary mod the full list, with drains
How to craft Marelok
- Credits, all in
- 30,000
- Build time
- 1 day
- Rush, all in
- 30 p
- Or buy outright
- 125 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 5,000Polymer BundleMercury · Venus · Uranus
- 5,000SalvageMars · Jupiter · Sedna · Kuva Fortress
- 2Detonite InjectorRefined from Control Module, Detonite Ampule, Plastids, Salvage — Clan Research (Chem Lab in the Dojo) and Grineer Invasion Rewards
- 1Forma
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
Marelok blueprint
- 2 Detonite Injector
- 5,000 Polymer Bundle
- 5,000 Salvage
- 1 Forma
(Other Pistol weapons)
78 weapons share this class. Here are 8.
- Mk1-Furis 13 dmg
- Nukor 22 dmg
- Ocucor 11 dmg
- Onos 220 dmg
- Pandero 72 dmg
- Pandero Prime 104 dmg
- Plinx 46 dmg
- Prisma Angstrum 450 dmg
(Builds)
No FrameLegend build for Marelok yet — see what players have published →
No build for Marelok yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026