(Stats)
- Base damage
- 90
- Critical chance
- 20.0%
- Critical multi
- 1.8×
- Status chance
- 8.0%
- Fire rate
- 2.5
- Magazine
- 6
- Reload
- 1s
- Mastery
- 4
(Damage breakdown)
- slash 45
- impact 22.5
- puncture 22.5
(Incarnon)
An Incarnon Genesis adapter, earned in Duviri's Circuit, gives the Vasto a second form. Evolution I comes with the adapter; each one after it is unlocked by its own challenge, and offers a choice that cannot be undone without a new adapter.
- EVO I Granted
Unlock Install the Incarnon Genesis adapter.
-
Incarnon Form
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Rapidly empty a full magazine.
-
- EVO II Choose 1 of 2
Unlock Complete a solo mission with this weapon equipped
-
Lone Gun
- Increase Base Damage by +66.
- With No Primary Equipped:
- Increase Base Damage by +40
- Increase Base Magazine Capacity by +14.
-
Deathtrap Trigger
- Increase Base Damage by +66.
- On Equip From Primary:
- Increase Base Critical Chance by +30% for 3s.
- Increase Base Critical Damage Multiplier by +2.2x for 3s.
-
- EVO III Choose 1 of 3
Unlock Kill 100 enemies with this weapon's Incarnon Form
-
Extended Volley
- Increase Base Magazine Capacity by +6.
-
Marksman's Hand
- -50% Weapon Recoil.
-
Awakened Readiness
- +20% Magazine Reloaded per second when Holstered.
-
- EVO IV Choose 1 of 3
Unlock Kill 30 enemies while airborne
-
Commodore's Fortune
- Increase Base Critical Chance by +16%%.
-
Survivor's Edge
- Increase Base Critical Chance by +10%.
- Increase Base Status Chance by +10%.
-
Reaper's Plenty
- On Headshot: +100% Ammo Efficiency for 2s.
-
3 of these are a choice you make once. Builds of the Vasto show which ones they took. Evolutions are printed, never counted: most are conditional — on a weakpoint hit, with an ability up, for a few seconds — and the engine has no model for a trigger, a chance or a duration.
(Riven disposition)
5 — a stronger disposition means larger riven rolls, and it moves when the community changes how much it uses this weapon.
(Mods)
- Every secondary mod the full list, with drains
How to craft Vasto
- Credits, all in
- 30,000
- Build time
- 12 hours
- Rush, all in
- 25 p
- Or buy outright
- 190 p
The build time is the foundry's for the weapon itself.
Everything it eats
- 1,200Alloy PlateVenus · Phobos · Ceres · Jupiter · Pluto · Sedna · Zariman Ten Zero
- 1,000Polymer BundleMercury · Venus · Uranus
- 700FerriteMercury · Earth · Neptune · Void · Lua · Zariman Ten Zero
- 4NeurodesEarth · Deimos · Eris · Lua
Under each resource, the planets whose missions drop it — or, where no planet does, how it is found, as the WARFRAME Wiki records it.
The tree
- 4 Neurodes
- 1,200 Alloy Plate
- 700 Ferrite
- 1,000 Polymer Bundle
(Other Pistol weapons)
78 weapons share this class. Here are 8.
- Vasto Prime 110 dmg
- Vaykor Marelok 160 dmg
- Velox 24 dmg
- Velox Prime 27 dmg
- Vesper 77 180 dmg
- Viper 17 dmg
- Viper Wraith 18 dmg
- Zakti 30 dmg
(Builds)
No FrameLegend build for Vasto yet — see what players have published →
No build for Vasto yet.
Be the firstFigures as reported by the game export · snapshot 30 Sept 2026