(03) (Warframe) © 2026
(Build)
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+14AuraCorrosive ProjectionEnemies lose -18% Armor -
6ExilusPreparation+100% Maximum Energy is filled on Spawn -
4Slot 1Enemy Sense+30m Enemy Radar -
8Slot 2Umbral Intensify+44% Ability Strength · +11% Tau Resistance -
8Slot 3Narrow Minded+99% Ability Duration · -66% Ability Range -
7Slot 4EquilibriumHealth pickups give +110% Energy. Energy pickups give +110% Health. -
6Slot 5Firewalker+24.2% to Parkour Velocity · +24.2% Aim Glide/Wall Latch Duration · +275% Heat on Bullet Jump -
8Slot 6Blind Rage+99% Ability Strength · -55% Ability Efficiency -
7Slot 7Primed Flow+185% Energy Max -
7Slot 8Primed Continuity+55% Ability Duration
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15ExilusGalvanized Acceleration+30% Projectile Speed and +30% Beam Range · On Kill: +30% Projectile Speed and +30% Beam Range for 10s. Stacks up to 2x. -
8Slot 1Galvanized Hell+110% Multishot · On Kill: +30% Multishot for 20s. Stacks up to 4x. -
7Slot 2Primed Cleanse Grineerx1.55 Damage to Grineer -
5Slot 3Frail Momentum+90% Fire Rate · -15% Damage -
5Slot 4Shotgun Barrage+90% Fire Rate -
5Slot 5Acid ShellsEnemies explode on death, dealing 450 Corrosive Damage (+45% Enemy Max Health) in a 15m radius. -
7Slot 6Primed Point Blank+165% Damage -
5Slot 7Shotgun Elementalist+90% Status Damage · +60% Magazine Capacity -
8Slot 8Primed Charged Shell+165% Electricity
(Comments)
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